SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-17-12, 09:42 PM   #6
Harbinger1
Machinist's Mate
 
Join Date: Feb 2012
Posts: 121
Downloads: 70
Uploads: 0
Default Destroyers

I can write down how to locate the files if you have further problems.
Just look for the numbers 85 over 100. See the number 5`s those are the subs sensors....I changed them to 5. yours should read 85 over 100.
################################################## ###############
###################### Difficulty parameters ####################
# Note: difficulty is in range 0 - 100 with 0 being no difficulty (sensor doesn't exist) below the 5 are the Merchants values. I would not mess with them
# all the below get divided by 100 in code
# for non-merchants
VISUAL_DIFFICULTY_MIN = 5;
VISUAL_DIFFICULTY_MAX = 5;
HYDROPHONE_DIFFICULTY_MIN = 5;
HYDROPHONE_DIFFICULTY_MAX = 5;
RADAR_DIFFICULTY_MIN = 5;
RADAR_DIFFICULTY_MAX = 5;
SONAR_DIFFICULTY_MIN = 5;
SONAR_DIFFICULTY_MAX = 5;
# for merchants
VISUAL_DIFFICULTY_MERCHANT_MIN = 85;
VISUAL_DIFFICULTY_MERCHANT_MAX = 100;
HYDROPHONE_DIFFICULTY_MERCHANT_MIN = 85;
HYDROPHONE_DIFFICULTY_MERCHANT_MAX = 100;
RADAR_DIFFICULTY_MERCHANT_MIN = 85;
RADAR_DIFFICULTY_MERCHANT_MAX = 100;
SONAR_DIFFICULTY_MERCHANT_MIN = 85;
SONAR_DIFFICULTY_MERCHANT_MAX = 100;

Last edited by Harbinger1; 10-17-12 at 09:56 PM.
Harbinger1 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.