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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#2 |
Rear Admiral
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Must be another game....I know of no added allied subs in sh4 campaign mode.
The only enemy subs that function in game are in mods and they only work on the surface and fire deck guns only. Playing stock escorts will drop charges about anywhere and often go slow and the charges blow them up. |
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#3 |
Lady Mariner
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Maybe an Air Attack?
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#4 |
Officer
![]() Join Date: Jul 2012
Location: Australia
Posts: 240
Downloads: 9
Uploads: 0
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Is it possible for a ship to hit another ship then? No aircraft and no mods. or it to randomly sink?
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#5 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,075
Downloads: 398
Uploads: 0
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![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
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#6 | |
Admiral
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Yes, two friendly ships can collide with each other causing one/both of them damage. Enough damage to sink. I've seen this before. It's usually when a convoy gets scattered after your sub makes its position known. Some ships AI have the ability to maneuver more easily than others. Those that do, avoid contact with the other friendlies. Those that don't, will plow right into them.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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