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10-16-12, 03:44 PM | #1 | |
Stowaway
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I did, and do, have two little problems. For some reason the CAM mod kept CTD, so I deactivated that one and undid the manual required changes. No biggie. But the minimum TC mod is kicking my butt. Pressing "Shift+N" does absolutely nothing. Other than these two minor quirks, these are excellent additions! ~Albrecht von Hesse edit: OK, I managed to correct the minimum TC problem (most likely a combination of operator error and lack of coffee ). I'm still not sure what's up with the CAM mod, but now I have found two small things regarding the U-boat surrender mod (see below). One is that the new buttons don't seem to fit, and the other is the pop-up message for the "abandon U-boat" choice still says "Report contacts". Otherwise, these are superb additions to things! Great work! edit #2: For some reason all my received radio messages are blank. Last edited by Albrecht Von Hesse; 10-16-12 at 11:43 PM. Reason: updated and corrected; #2 additional info |
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10-19-12, 09:09 AM | #2 | |
Konteradmiral
Join Date: Apr 2010
Location: Greece
Posts: 1,992
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If I don't send a message at all , messages come as they should. When I send one , all received messages after that are blank. On the other hand , this minor glitch is not going to stop me from using these patches and addons. I haven't activated the CAM-ship mod at all. All my icons are OK. |
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10-27-12, 11:18 PM | #3 | |
Stowaway
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edit: Having said that, here are two examples of what's occurring: A pop-up window appears, with no information All (apparently only) immersion messages are blank. Last edited by Albrecht Von Hesse; 10-27-12 at 11:32 PM. |
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10-28-12, 12:02 AM | #4 | |
Konteradmiral
Join Date: Apr 2010
Location: Greece
Posts: 1,992
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Anyway , since everything else runs as it should I have no intention of messing around with my mod soup. Now it is time to play... BTW , very nice screen you have for the radio messages. |
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10-28-12, 07:37 AM | #5 | |
Argentinian Skipper
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Regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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10-28-12, 11:18 PM | #6 | |
Stowaway
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edit: I've run across another, additional 'quirk'. I have not activated the "Change Patrol Grid" mod, nor have I made any of the required editing changes necessary should I have done so. Yet, for some reason, after I've finished patrolling my originally-assigned area I start getting pop-up dialog boxes (which have no messages, nor do the accompanying radio messages have anything to them) which are blank (as usual) save for a grid zone displayed at the top (see below image). Lo and behold, if I them check my orders, I now am assigned to that grid location! I've no idea why this is happening when I've expressly omitted activating the "Change patrol Grid" mod. Little help, please? Last edited by Albrecht Von Hesse; 10-28-12 at 11:48 PM. Reason: added aditional 'quirk' |
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10-29-12, 12:54 PM | #7 |
Fuel Supplier
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These are the instructions you need for the 'Change Grid Mod" - taken from the documentation in the patch:
4. In order to introduce the new button, it is necessary to make the following changes: a) Create a new entry [G3F I210] in your menu_1024_768.ini file, in the radio-man group, as shown below. IMPORTANT-1: if your ‘RO Report’ is not numbered [G3F I209], then the new grid button must be given the next consecutive number to your ‘RO Report’ value. GWX appears to have the same values as those shown below for NYGM. b) Change the POS value in the existing entry [G3F I215] where shown in RED below. IMPORTANT-2: It is then necessary to renumber ALL the successive entries for group G3F. You can do this manually, or use a renumbering tool, such as that of H.sie. [G3F I209] Name=RO Report Type=1026;Menu group ItemID=0x3F290000 ParentID=0x3F0B0000 ;;Pos=0,-45,436,560 Pos=0,-45,370,560 Color=0xFFFFFFFF ;; NYGM New grid square button [G3F I210] Name=Request_New_grid Type=1032;Button ItemID=0x3F290006 ParentID=0x3F290000 ;;Pos=251,-494,60,60 Pos=53,-494,60,60 Materials=4 Display=0;No stretch Mat 0=data/menu/gui/layout/orders2.tga Crop 0=0.4763,0.5,1,1 Mat 1=data/menu/gui/layout/orders2.tga Crop 1=0.4763,0.5,1,1 Mat 2=data/menu/gui/layout/orders2.tga Crop 2=0.4763,0.5,1,1 Mat 3=data/menu/gui/layout/orders2.tga Crop 3=0.4763,0.5,1,1 MatFlags=0x1 TexFmt=0x9 Font=1 TextFlags=0x0 StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF ToolTipText=2919 ...... [G3F I215] ;; [G3F I214] before renumbering. Name=Bkgr Type=1031;Stat bmp array ItemID=0x3F290001 ParentID=0x3F290000 ;;Pos=113,-488,204,72 ;;original Pos=47,-488,270,72 ;; <----- NEW Materials=1 Display=0;No stretch Mat 0=data/menu/gui/layout/bkgr.tga MatFlags=0x1 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF c) Add these new lines to en/de_menu.txt: NOTE: GWX has already a ‘2919=Radio Message’. Just delete it. ; Request for New Grid, NYGM 3.6A 2919=Request new Orders 2920=Request Denied. You must patrol original grid first! 2921=Request Denied. You have already requested new grid! 2922=Request Denied. Sorry, you have to stay in current grid. 2923=New patrol grid XXXX assigned. Good luck! 2924=Request Denied. Insufficient fuel for new patrol grid. 2925=Request to change grid acknowledged. Wait... d) Add the following command in the correct position in file commands_en/de.cfg: ;;NYGM 3.6A [Cmd455] Name=Request_New_grid Ctxt=1 MnID=0x3F290006 Key0=0x4d,s,”SHIFT M” IMPORTANT-3: Check to ensure that there is no other command with value [Cmd455]. If there is, use another UNIQUE command value. (GWX users can use Cmd455.) ************************ Those who are not seeing the Change Grid radio messages have doubtless not entered the new entries correctly to the their en/de_menu.txt file; OR they have made the changes correctly, but a subsequent mod is over-writing the en/de_menu.txt file. Alternatively, of course, other necessary files (commands_en/de.cfg and/or menu_1024_768.ini) are being overwritten by mods that you are installing after the Stiebler patch. Get the basics right before you add further mods to the original, patched SH3.exe file. Stiebler.
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