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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#601 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Hi Dr,
Quote:
As you say; '... it is working now...' Is there any possibility to have it for a test run? Please. Cheers |
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#602 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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#603 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Doc, I'm wondering if the mod R.E.M_by_Xrundel_TheBeast_1.2 is in OHII or the CSP Magui Interface. When I started my new campaign I didn't have the working antenna and Loop. But once I added the R.E.M mod they now work. Maybe some mod I installed overwrote it, tho I have no idea what it could have been.
Also, seeing I'm not using and UIs and still have the stock TDC, I see no Spread Angle dial. Can someone add that to Magui or OHII also? And no lifeboats either. Tho I do have that mod and can add it. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#604 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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![]() Quote:
Wich version of the magui are you using...V2 ? or did you get a test version from the v3 from me??? Regards DrJones |
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#605 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#606 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Doc it's Beta v2.
![]() I do have v3 tho, but I'll have to redo my mods and get it in to try. It hasn't been overwritten by any mods so hopefully installing it last will work. And hopefully it'll all work but I need to get back to Lorient and dock first. I hope that works and a new campaign isn't needed. ![]() Steel, check your dropbox. I've put it in there with a Resolution fix from Doc Jones too. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#607 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Does anybody know about uekel what he is doing?
![]() ![]() ![]() does anyone had some contact with him..... Regards DrJones |
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#608 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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#609 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#610 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Hello DrJones, my question is clear: what time, what time? (i mean your new version 3.0)
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U-552 Tiger IDF |
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#611 |
Mate
![]() Join Date: Oct 2012
Posts: 53
Downloads: 139
Uploads: 0
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DrJones, love the mod, it has a amazing feel to it and very practically made, there are however some recommendations that I sugguest and some of the bugs I encountered.
I love this UI and the one from TheDarkWraith ![]() I also encountered that the man the deck guns works, but when I want them to dismount it, it did not work well, the only way I got that to work is talking directly to dieter and telling him first to man the deck gun then dismount it. One more thing I would like to point out, is that although the menu to selecting to correct officers, navigator etc are well made, (note that this is just a preference thingy) I found that in the TheDarkWraiths New Interfaces, it was more personal since you seen the crew men rather then the sation icons, I felt more connected to that, where I had more difficulties figuring out who is who with this icons. It is also worth mentioning that I tell you this with using allot of other mods as well, I did not test this without any other mods. It worked well dispite it had a few bugs. It was also interesting that, whenever I set your mod as the first mod to be activated it worked how I discribed it, however when I set it as the last mod and then puting manos - scopes on it, when I then launched the game, it did not even appear which I found strange. In anycase I hope this information can be of use to you I always tend to play this and TheDarkWraiths mod ![]() Keep up the great work ![]() ![]() Edit: Never mind the part where I said it does not load when I put it last, was my bad. Last edited by Xall; 10-29-12 at 04:07 PM. |
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#612 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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![]() Quote:
some of the points you mentioned are still solved...i hope a can release a new editon next time but still a lot of changes in my job in real life keeps me still away to work on it... Hope there will be more time in the near future Best Regards DrJones |
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#613 |
Swabbie
![]() Join Date: Nov 2012
Location: newfoundland
Posts: 14
Downloads: 438
Uploads: 0
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I added the speech recigonition but it won't work. any tips?
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There's a Hole in me boat! Yeah well--- put a bucket under it ! |
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#614 |
Stowaway
Posts: n/a
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Hi all
![]() Please tell me how to remove the yellow cross? ![]() And tell me there is a mod which adds scale rangefinder? ![]() Last edited by Captain73; 11-22-12 at 07:19 AM. |
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#615 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Check this thread http://www.subsim.com/radioroom/showthread.php?t=166847
post #1 Both Arclight's and Emtguf" are quite good. ![]() |
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