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Old 09-20-12, 11:07 PM   #1
TorpX
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If you want realistic shipping, use RSRDC. It provides the most historical/realistic shipping levels. Stock puts out too many ships (or so I'm told).
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Old 09-21-12, 01:29 AM   #2
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kikanju I mad eit I haven't put it online
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Old 09-24-12, 01:34 AM   #3
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Quote:
Originally Posted by TorpX View Post
... Stock puts out too many ships (or so I'm told).
Do not believe everything that is told ....
There is NO mod that depicts each of the IJN ships and making them disappear to when they sank.
Some mods have at least one ship per class, except for DD Kagero, Shimakaze, CL Nagara, Oyodo, Tenryu, Yubari, CVE Hosho, Kaiyo, Ryuho, Ryujo, Chitose after 1943, CV Akagi, Kaga and many others ...
Such work would require months of preparation and would inevitably tarnished error because nobody knows it all.
Some modders have simply copied a similar profile to make a new ship, but this is an illusion.
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Old 10-07-12, 02:53 PM   #4
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Not even close to realistic. The stock game has late war DDs at the start of the war, and in a single 1942 time frame there are vastly more DDs at sea that japan had during the entire war (including kaibokan) combined.

The stock campaign is worthless.
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Old 10-30-12, 09:40 PM   #5
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Quote:
Originally Posted by tater View Post
Not even close to realistic. The stock game has late war DDs at the start of the war, and in a single 1942 time frame there are vastly more DDs at sea that japan had during the entire war (including kaibokan) combined.

The stock campaign is worthless.
Yes, i agree. Not worth playing without RSRD.
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Old 10-08-12, 03:13 AM   #6
TorpX
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Quote:
Originally Posted by Gibus View Post
There is NO mod that depicts each of the IJN ships and making them disappear to when they sank.
Some mods have at least one ship per class, except for DD Kagero, Shimakaze, CL Nagara, Oyodo, Tenryu, Yubari, CVE Hosho, Kaiyo, Ryuho, Ryujo, Chitose after 1943, CV Akagi, Kaga and many others ...
Such work would require months of preparation and would inevitably tarnished error because nobody knows it all.
Some modders have simply copied a similar profile to make a new ship, but this is an illusion.
Your points are well taken, but I'm thinking more along the lines of the volume of traffic, than the particular ships. Substituting a similar ship for one not in the game database, or not eliminating one that was sunk at a particular date is one thing, spawning five times as many ships in the game and throwing them out where they would have no rational reason to be, just to make the game more "exciting", is quite another. Some seem to harbor the idea that patrolling in a submarine is very boring if you do not encounter an enemy ship every single day.
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Old 10-08-12, 08:20 AM   #7
tater
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The game can't count ships, so there are no limits on how many of a class can be spawned. The trick is to make it so at least too many don't show up in a given group, or ideally patrol for some. It's a fundamental flaw of the game engine that should have been addressed given attacks on capital ships (you sink Yamato, then Musashi, then the next patrol they are back again).

Not as critical for merchants since they are meant to be somewhat generic (hard to model hundreds of different merchants).
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Old 10-08-12, 11:18 AM   #8
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Torpx, I think you're looking for something like RSRD with more loops and percentages, rather than fixed groups. As you know many complain there is no traffic in RSRD, that is until they figure it out, then you can attack the same groups over and over at will. Have you tried TMO alone?

Last edited by Armistead; 10-08-12 at 05:54 PM.
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Old 10-09-12, 11:57 PM   #9
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My comments are meant as more of a general observation, than as a personal complaint. I have not yet managed to finish the war, and don't have an encyclopedic memory of battles and campaigns, so RSRDC is ok for me. However, I know some have either read enough, or played enough to know the SH campaign too well, and a randomised campaign would be a great benefit for them, no?

Quote:
Have you tried TMO alone?
No, but if I can ever finish a RFB-RSRDC, I want to try it.
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Old 10-10-12, 01:26 AM   #10
Armistead
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Quote:
Originally Posted by TorpX View Post
My comments are meant as more of a general observation, than as a personal complaint. I have not yet managed to finish the war, and don't have an encyclopedic memory of battles and campaigns, so RSRDC is ok for me. However, I know some have either read enough, or played enough to know the SH campaign too well, and a randomised campaign would be a great benefit for them, no?

No, but if I can ever finish a RFB-RSRDC, I want to try it.
I've played and studied it enough I can pretty much attack any group I want, but since it has so much traffic, often I'll just hunt in locations I don't know as well. However, I have added numerous sub hunter groups, ships and convoys that are more generic and use lots of loops.

TMO was fun for awhile, the convoys zig more, use more speed, loops, percentages, generics, so it changes things up.

Still, attacking a group, regardless of mods can become boring once you learn the AI, so I work more on harder settings. Many of the groups I added aren't historically correct, such as 6 elite escorts guarding one tanker or troopship.

Give TMO a try without RSRD.
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