SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-18-12, 08:30 AM   #10
Captain73
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by gap View Post
Ships sunk by flak gun?
They had to be smal tugboats or sailboats.

Anyway, you can manually aim at ships with the flak, and they may take damage or not, depending on their armor level. What you cannot do is ordering your crew to do the same. This behaviour is probably hardcoded in the exe or scripted somewhere else.
You did not understand me! I'm talking about the destruction of the resistance of the commercial courts! The destruction of guns on merchant ships of the enemy!

Last edited by Captain73; 09-18-12 at 09:02 AM.
  Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:19 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.