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Old 09-14-12, 09:20 AM   #1
Targor Avelany
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and remove the Magnum Opus mod completely.

The mod is obsolete and most likely causing at least some problems.

As TDW said in the thread on MO - there are too much other, bigger fish to fry at the moment.

And I agree - Megamod is possiblee only on older, balanced versions. We just getting our teeth into SH5, so everything is very fresh :P

The FX_Update and TheBeast's Ugrades need to be in a different order slightly.
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
FX_Update_0_0_19_ByTheDarkWraith

- this is much better order.


Equip_Upgrades_Fix_1_4_AFFOE_151
the above highlighted mod is not needed at all (I think). Don't remember why, or what is it for, but I don't think it's compatible with TDW's UI (I MIGHT BE WRONG, SO CHECK AND READ THEBEAST"S DOCUMENTS - sorry, not at home, can't check myself)
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Old 09-14-12, 09:50 AM   #2
gap
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Quote:
Originally Posted by Targor Avelany View Post
Equip_Upgrades_Fix_1_4_AFFOE_151
the above highlighted mod is not needed at all (I think). Don't remember why, or what is it for, but I don't think it's compatible with TDW's UI (I MIGHT BE WRONG, SO CHECK AND READ THEBEAST"S DOCUMENTS - sorry, not at home, can't check myself)
Equip_Upgrades_Fix_1_4_AFFOE_151 is for compatibility with A Fistful of Emblems. I don't see any reason why it shoudn't be compatible with TDW's UI as well
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Old 09-14-12, 10:22 AM   #3
Warfox
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I deinstalled Equipment Upgrades, i thought it was realistic, but having the last decoy technology in 1939 it's kinda cheat for me.
Now I changed my Modlist and I am experiencing problems with Open Horizons 2.
Here is the new thread, i would be very greatful if you have some hints to give me...
http://www.subsim.com/radioroom/showthread.php?t=198433
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Old 09-14-12, 10:24 AM   #4
Targor Avelany
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Quote:
Originally Posted by gap View Post
Equip_Upgrades_Fix_1_4_AFFOE_151 is for compatibility with A Fistful of Emblems. I don't see any reason why it shoudn't be compatible with TDW's UI as well
lol, as I said - I knew it is for something specific, but could not remember for what

Quote:
Originally Posted by Warfox View Post
I deinstalled Equipment Upgrades, i thought it was realistic, but having the last decoy technology in 1939 it's kinda cheat for me.
Now I changed my Modlist and I am experiencing problems with Open Horizons 2.
Here is the new thread, i would be very greatful if you have some hints to give me...
http://www.subsim.com/radioroom/showthread.php?t=198433
remove MO. That is a start.
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Old 09-14-12, 11:36 AM   #5
gap
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Quote:
Originally Posted by Warfox View Post
I deinstalled Equipment Upgrades, i thought it was realistic, but having the last decoy technology in 1939 it's kinda cheat for me.
TheBeast made most upgrades available from the beginning of the campaign in order to allow people to test his changes. If you want them available in the correct dates, you don't have to give up Equip Upgrades Fix. Just enable this patch on top of the main mod.

Quote:
Originally Posted by Targor Avelany View Post
lol, as I said - I knew it is for something specific, but could not remember for what
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