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Old 09-04-12, 01:29 PM   #14
SilentOtto
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Join Date: Mar 2002
Location: BF79
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Quote:
Originally Posted by Sonarman View Post
It's great that Graviteam are actually interested and taking this seriously, most large game companies probably wouldn't even respond.

Another alternative maybe to approach Ilan Papini developer of the Virtual Sailor series which already has good environments, weather, ocean etc and is fairly easy for the "average Joe" to add models/units to. We could ask him funded via kickstarter to add in the additional technologies eg sonar, radar, hedgehog ,aa guns, depth charges etc needed to turn VS into a WWII subsim. His strength is probably not in enemy AI as he is not a game developer per se but it could work as purely a multiplayer game with subs, destroyers & convoys all under user control with the addition of the technology of the time.

This old thread of mine may also add some ideas into the mix.
Hey that thread is full of good info, you had done your homework there!
Am reading it now, I so hope we can get somewhere with this idea.

Because, if not us... who?
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