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#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
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As Dottore said... don't try a deck gun attack if there are escorts present. You'll be toast in no time.
If you encounter single armed merchants you can attack from a distance with the deck gun. But only do so head on... no boradside attack. They'll fire at you but from what I've encountered they aren't all that accurate. Aim for their guns and take them out, then you can press on and sink em. I've done this quite a few times with success. I've taken hits but repairs were made and no crew injured or killed.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#2 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
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No as I see that now, but they can be injured. Once injured they're no good to you as you cannot give them orders. My Watchman on the conn is injured and I cannot man the deckgun. It seems the only way he can heal is by going back to your home port and docking. A Refit does nothing to heal him, and there's no medical officer that I can see or find on the boat to give him medical attention.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#4 | |
Black Magic
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