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Old 06-30-12, 06:14 AM   #691
gap
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Quote:
Originally Posted by Captain America View Post
Thanks a lot for your SkyColor hotfix. I was able to use DynEnv again because of this.

I figured I would save you the time since I already merged it myself...no need to have more than one person's eyes bleed while doing this very tedious work.

DynEnv 2.1 SkyColor Hotfix DarkerNights

I only merged the relevant info from darker nights: SkyColorMultiplier, AmbientColor_Multiplier, UnderWaterUpAlpha and UnderWaterDownAlpha.
Thank you Captain America,
my paining eyes appreciate very much your contribution!

Quote:
Originally Posted by Captain America View Post
Also, just to let you know...there are 2 files in the original Hotfix download that are not named correctly: EnvColors_Tropica_A.cfg and EnvColors_Tropica_A_luv.cfg (they are both missing the "L" after Tropica).
Yes, doubly my bad... Volodya had already warned me of this oversight via PM (thank you again mate!), but then I forgot to report it on this thread

Last edited by gap; 06-30-12 at 07:24 AM.
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Old 08-14-12, 04:29 PM   #692
Sartoris
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Whenever I load a saved game my weather gets stuck: it's always clear, medium fog, no wind. It stays like that wherever I go on the map. It's calm and foggy forever. Is this a known bug?

Not really dynamic if I always have to breathe this filthy fog.

Mods:


Generic Mod Enabler - v2.6.0.157
[C:\Igre\SilentHunter\MODS]

RemoveLogoIntroTheDarkWraith
DBM Background Video
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Window_Lights_Redone_V1
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_7_1_0_ByTheDarkWraith
Manos Scopes-patch for 16x9
IRAI_0_0_37_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_1_1_0
OPEN HORIZONS II_full v2
Reworked Morale and Abilities v.1.01
Grossdeutscher Rundfunk
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
sobers no footstep sound mod
Shadow Improvement Mod
NewUIs_TDC_7_1_0_Real_Navigation
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
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Old 08-15-12, 02:18 AM   #693
Magic1111
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Quote:
Originally Posted by Sartoris View Post
Whenever I load a saved game my weather gets stuck: it's always clear, medium fog, no wind. It stays like that wherever I go on the map. It's calm and foggy forever. Is this a known bug?
Try this MOD, maybe it helps!

KLICK!

Best regards,
Magic
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Old 08-15-12, 03:03 AM   #694
Sartoris
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OK, thanks for the suggestion!
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Old 08-15-12, 03:06 AM   #695
Magic1111
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Quote:
Originally Posted by Sartoris View Post
OK, thanks for the suggestion!
You´re welcome mate!
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Old 08-15-12, 03:19 AM   #696
gap
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Quote:
Originally Posted by Magic1111 View Post
Try this MOD, maybe it helps!

KLICK!

Best regards,
Magic
Hello Magic

that mod by stoianm was already made compatible and included in Dynamic Environment base version, while the standalone version (the one posted by Magic) shouldn't be mixed with DynEnv, or weird things including CTDs can happen.

Quote:
Originally Posted by Sartoris View Post
Whenever I load a saved game my weather gets stuck: it's always clear, medium fog, no wind. It stays like that wherever I go on the map. It's calm and foggy forever. Is this a known bug?

Not really dynamic if I always have to breathe this filthy fog.
Hi Sartoris,

weather resetting to medium fog everytime a saved game is loaded is a known SH5 bug, since it seems that the game is not saving weather parameters within te savegame. It is an hardcoded feature, and admitting that it can be fixed, only TDW could do it.

DynEnv addresses this problem indirectly through the mod mentioned by Magic, that reduces the time interval between weather changes. The problem is that when a new weather is generated, it is possible that the new weather is again foggy.

The question that you should answer now is: is DynEnv making things better or worse than stock game?
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Old 08-15-12, 03:40 AM   #697
stoianm
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Quote:
Originally Posted by Sartoris View Post
Whenever I load a saved game my weather gets stuck: it's always clear, medium fog, no wind. It stays like that wherever I go on the map. It's calm and foggy forever. Is this a known bug?

Not really dynamic if I always have to breathe this filthy fog.

Mods:


Generic Mod Enabler - v2.6.0.157
[C:\Igre\SilentHunter\MODS]

RemoveLogoIntroTheDarkWraith
DBM Background Video
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Window_Lights_Redone_V1
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_7_1_0_ByTheDarkWraith
Manos Scopes-patch for 16x9
IRAI_0_0_37_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_1_1_0
OPEN HORIZONS II_full v2
Reworked Morale and Abilities v.1.01
Grossdeutscher Rundfunk
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
sobers no footstep sound mod
Shadow Improvement Mod
NewUIs_TDC_7_1_0_Real_Navigation
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
YEp.. it is a game bug.. when you reload a saved game you will have bad forecast and most of the time fog even when you saved you had nice weather... try to save again and reload.. sometimes it is working. The bug amplified by dynamic environemet it is the wrong report made in weather report.. for example if is raining outside in the game, in weather report could be writting sunny day outside .. but after few minutes will come back to normal.
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Old 08-15-12, 03:44 AM   #698
stoianm
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Quote:
Originally Posted by gap View Post
Hello Magic

that mod by stoianm was already made compatible and included in Dynamic Environment base version, while the standalone version (the one posted by Magic) shouldn't be mixed with DynEnv, or weird things including CTDs can happen.



Hi Sartoris,

weather resetting to medium fog everytime a saved game is loaded is a known SH5 bug, since it seems that the game is not saving weather parameters within te savegame. It is an hardcoded feature, and admitting that it can be fixed, only TDW could do it.

DynEnv addresses this problem indirectly through the mod mentioned by Magic, that reduces the time interval between weather changes. The problem is that when a new weather is generated, it is possible that the new weather is again foggy.

The question that you should answer now is: is DynEnv making things better or worse than stock game?
Did you fixed the problem with gray sky?.. maybe when u have time we can start to work togheter to fix that bug
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Old 08-15-12, 05:18 AM   #699
Magic1111
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Quote:
Originally Posted by gap View Post
Hello Magic
that mod by stoianm was already made compatible and included in Dynamic Environment base version, while the standalone version (the one posted by Magic) shouldn't be mixed with DynEnv, or weird things including CTDs can happen.
Aaah, okay, I couldn´t remember anymore...

Thx for clarify!

BTW: Can a moderator please change the Thread-Title from WIP into [REL] please?!

Best regards,
Magic
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Old 08-15-12, 07:27 AM   #700
Sartoris
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@Gap, stoianm and everybody else:

Thanks for the feedback! I tried reloading several times but it doesn't seem to help. At least now I know it's a common bug, and not something that just happens to me. Hopefully TDW will have time in the future to look into this. It can be quite immersion-breaking because hunting in a fog all the time gets kind of tedious after a while.

Sure, you can use the 4 bearings method and just rely on your hydrophone when firing torpedoes, but when you're hunting a big convoy with multiple engine sounds overlapping, it can be difficult to make out your target.

And it does get quite creepy after a while: the world is always grey, foggy and completely still.
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Old 08-15-12, 10:27 AM   #701
Trevally.
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Quote:
Originally Posted by stoianm View Post
Did you fixed the problem with gray sky?.. maybe when u have time we can start to work togheter to fix that bug
Ah - good news guys

Could you also please look at the very bright daylight - sometimes it hurts my eyes
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Old 08-15-12, 11:41 AM   #702
gap
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Quote:
Originally Posted by Trevally. View Post
Ah - good news guys

Could you also please look at the very bright daylight - sometimes it hurts my eyes


is the same for you if we send you anti UV sun glasses?
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Old 08-15-12, 01:54 PM   #703
stoianm
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Quote:
Originally Posted by Trevally. View Post
Ah - good news guys

Could you also please look at the very bright daylight - sometimes it hurts my eyes
I can fix that for you easy from filters... or you can install my color mod that sober is using .. it is in his mod soup.. this can be a quiq and easy fix for beginig
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Old 08-18-12, 01:40 PM   #704
stoianm
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I think i found a fix for those that have problems when they have grey sky when is a sunny day (with no fog too). The fix is a combination of mods:

1)Dynamic Environment SH5 Basemod (normal ) V2.1 (here u can use anny version of the mod)
2)stoianm colored exterior mod v2 (low color)
3)DynEnv 2.1 SkyColor Hotfix DarkerNights
4)sobers best ever fog V13 SH5
5)sobers Lights Cfg V4 SH5

I tested this combination and i had all time a nice blue sky... after the persons that have the problem with grey sky and they will try this fix, will report ''problem solved'' than i will make a new version of the base mod and u will not need to install all those mods. (after i will force sober when he is not ''sober'' to give up to me the last 2 mods from that fix mods list ).
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Old 08-18-12, 03:18 PM   #705
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Incorporate any of my mods that you need . I would rather one environment mod .
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