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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1831 |
Ace of the deep .
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When it says patrol the specified area , would it be possible to put a radius on that map note . IE: 100 klms etc .
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#1832 | |
Navy Seal
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I could either make all radius the same (say 100 or 200km) or had it posted in the captains orders what the radius is. Thoughts ![]() |
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#1833 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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I think it would be enough to have it written under captain's orders for the particular mission.
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#1834 |
Sparky
![]() Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
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#1835 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
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#1836 | ||
The Old Man
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Pretty bad when a 20mm flak round can sink a sub if you are not carefull. I do not think these more powerfull guns are native to SH5 but most likely are changed by a popular mod. Last edited by TheBeast; 08-17-12 at 06:12 PM. |
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#1837 |
Ace of the deep .
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What about a radio message in red triggered by a map zone that says " be aware of mines in this area " . Repeatable every 24 hours while in the map zone if possible .
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#1838 | |||||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() ![]() On a side note, has anyone tested Wamphyri's Plane Attack Mod? from its readme: Quote:
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I am pretty sure that IRAI is making planes to return to base and to avoid further engegements when they are out of ammo at all. We should ask TDW if he can modify their behaviour according to your suggestion... |
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#1839 |
Black Magic
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IRAI's planes will continue to attack if they have:
- guns available - bombs available - torpedoes available They will call off the attack if the player submerges > some depth (you have to go deeper than periscope depth) |
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#1840 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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If needed, could you make them to retreat when they have no more bombs/torpedoes left, no matter if they have still gun shells available?
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#1841 |
Samurai Navy
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#1842 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
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Most airplanes use 20mm AP shell, so that is the value you want to change. |
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#1843 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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someone complained about the fact that planes are relying too much on their guns against U-boats, whereas historically these guns were only a secondary and lesser effective weapon than the ones modelled in SH5, used for self defence while the planes where approching U-boats position for descharging their load.
I didn't check personally the validity of those assumption though, and I might have misunderstood them; this is why I premised "if needed" in my previous post. See below the complaints that I am referring to, and judge by yourself. ![]() |
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#1844 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() I have not idea on what kind of damage those shells should be doing to our U-boat armour, so if some of the people who camplained about the current damage want to have a look at it, they have now all the information for fixing the issue. ![]() |
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#1845 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I installed the OH II full v2... i have 2 quest.:
1) i did not noticed anny buouy in Kiel area 2) i am in the costal waters campaign.. here i chosed my first patroll: EASTERN BRITSH COSTAL WATERS - i do not have anny tonage request - just to patrol that area - it is ok? tnx |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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