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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
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![]() Best regards, Magic ![]() |
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#2 | ||
The Old Man
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I would want Normal, Tension, Whisper versions of each. Really supprised you guys didnt notice I was using CheifEngineer (helm) rather then TorpedoMan (weapon) when calling sounds. Sound_0=ELO_Helm,Torpedo_Tube_Opening should be Sound_0=ELO_Weapon,Torpedo_Tube_Opening |
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#3 |
Navy Seal
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Bump
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#4 |
Nub
![]() Join Date: Dec 2012
Location: England
Posts: 4
Downloads: 73
Uploads: 0
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Nice Mod!
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#5 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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Nice Nice
Thanks ![]() |
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Will this mod work without using NewUIs_TDC_7_1_0_byTheDarkWraith?
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#7 |
Ocean Warrior
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I don't remember, have you able to open/close torpedo tubes manually in stock game?
If yes, this mod should work in stock.. Don't forget to edit commands.cfg..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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