SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-05-12, 06:14 PM | #361 |
Ace of the deep .
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08-05-12, 06:36 PM | #362 | |
Ocean Warrior
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EDIT: I'm using - EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools and EQuaTool 01.01 by AvM - Medium Faber-Castell Style I don't like Obelix map tools.. and not enable it.. EDIT2: Trying now disable R.E.M_by_Xrundel_TheBeast or enable it before TDW Ship Inertia and see what changes.. But Ship Inertia doesn't include UBoot_Sensors.sim and I don't see any reason..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel Last edited by volodya61; 08-05-12 at 06:49 PM. |
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08-05-12, 07:00 PM | #363 |
Ace of the deep .
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I just reinstalled the game and loaded the mods exactly in the order that i have using the MEP file . The game loads and i am playing the new OH2 version 2 now with no problems . Using the mods in any order other than using the MEP file order is at your own risk .
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08-06-12, 12:31 PM | #364 | |
Swabbie
Join Date: Apr 2005
Location: Carlisle. England
Posts: 13
Downloads: 95
Uploads: 0
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Having pre ordered SH5 in 2010 in its little fancy tin and only playing for a week and reallising the potential and putting it on hold until you guys did your stuff I can only stand back in amazement at the difference you and your fellow artists ( moders doesnt describe your achievements ) have created. I will now retreat back into my tin can and monitor mod updates Thanks again Gowser |
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08-07-12, 08:15 PM | #365 | ||
Sailor man
Join Date: Sep 2009
Location: Kings Bay, GA
Posts: 43
Downloads: 234
Uploads: 0
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Report Back: didn't fix problem any suggestions??????? UPDATE: Found problem to be user error. TDW exe.Patcher I failed to enable mod fully (damage to zone box) . I went ahead anyways and placed No Hydrophones on surface between Ai sub and fX mods, everything is AOK. I'll take a sinking U-boat in the cold North Atlantic over modding this game any day
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"For every dive you must surface, or say hello to your maker, its depths we shouldn't stay" Last edited by 9thinfSword; 08-07-12 at 10:33 PM. |
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08-09-12, 11:18 AM | #366 |
Loader
Join Date: Aug 2009
Location: Portugal
Posts: 82
Downloads: 244
Uploads: 0
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It's a bug?
Hi
Sober i am using now your fantastic supermod with your correct sequence enabling.I also have antilag in the game I'm having a problem. Why it's happening this? Look at the picture (sorry for the bad quality, it was takken by a mobile phone. http://i1085.photobucket.com/albums/...809_164448.jpg By the way, how i plot a course? Cheers |
08-09-12, 11:29 AM | #367 |
Ocean Warrior
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Push Ctrl+F11 to make screenshot in the game..
EDIT: if you want plotting course you should disable the Real Navigation
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
08-09-12, 11:50 AM | #368 |
Loader
Join Date: Aug 2009
Location: Portugal
Posts: 82
Downloads: 244
Uploads: 0
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08-09-12, 01:02 PM | #369 |
Ocean Warrior
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At the root folder of yours Silent Hunter V
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
08-09-12, 01:16 PM | #370 |
Loader
Join Date: Aug 2009
Location: Portugal
Posts: 82
Downloads: 244
Uploads: 0
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08-09-12, 03:04 PM | #371 | |
Ace of the deep .
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sobers see thru wake fix . I think its this one , try removing from the list . |
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08-09-12, 03:08 PM | #372 |
Ace of the deep .
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Real navigation , use the automation button on the right side panel and enable the real navigation automation . The navigator will plot a position on the map every 2 hours . Press the red square in the middle of the heading bar to bring up the round compass . When the navigator gives you a cross on the nav map use the map tool to find the heading that you need to go then just use the round compass to set your sub to the desired heading .
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08-09-12, 03:23 PM | #373 |
Loader
Join Date: Aug 2009
Location: Portugal
Posts: 82
Downloads: 244
Uploads: 0
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08-09-12, 04:30 PM | #374 | |
Loader
Join Date: Aug 2009
Location: Portugal
Posts: 82
Downloads: 244
Uploads: 0
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YEAH, you're right! Problem solved! Now i have a great game. Thank you and all modders. Ubisoft should have programmers like you all! I recommend the Sobers Supermod. It has all the best mods and works great. |
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08-11-12, 01:23 AM | #375 |
Sailor man
Join Date: Sep 2009
Location: Kings Bay, GA
Posts: 43
Downloads: 234
Uploads: 0
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Following the mod list to the letter I'll post it here, Has anyone had a problem getting historical missions(single-player) to work. Campaign is running fine (for now) this boggles my mind??
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"For every dive you must surface, or say hello to your maker, its depths we shouldn't stay" |
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