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Old 08-04-12, 06:06 PM   #3946
Kapitän Schneider
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I wouldn't mind another night of playing "How much TNT does it take to wipe stuff off of Arc's computer"
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Old 08-04-12, 06:13 PM   #3947
Arclight
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1 nuke fits all.
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Old 08-04-12, 11:06 PM   #3948
Task Force
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Quote:
Originally Posted by Oberon View Post
While we're waiting for the mods to tick over, does anyone fancy a quick 'freebuild' map? Do what you want, build what you want, mobs off. Probably last no more than a few weeks tops.


Thoughts?
I'm up for this.
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Old 08-05-12, 10:22 AM   #3949
Arclight
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Right, made a backup and switched to creative. Those who want can do unspeakable things to it. Tomorrow I'll start a fresh map at some point.

I'm vaguely inclined to stick a nuke in that creeper thing.
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Old 08-05-12, 12:53 PM   #3950
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Just ran a meltdown test on PEAKTOP-1:





Not bad, it took out more than I was expecting it to. Made a real mess down to bedrock and knocked a hole in the ceiling, but the control rooms remained intact and it would all be fairly easily repaired, so overall, a success.
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Old 08-05-12, 01:20 PM   #3951
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Peace through superior server destroying firepower!


And that was the last anyone saw of Arclights server...
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Old 08-05-12, 01:32 PM   #3952
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"So, what was the cause?"
"We found the occupant dazed and soot-covered screaming something about an 'Oberon' and nuclear weapons. We're looking into it."


Server loads...then crashes again


Then loads properly...erm...

I think I've outdone myself again.
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Old 08-05-12, 02:51 PM   #3953
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Oberon: Imma gonna build a nuclear tower, if Arclights server can withstand that, it can withstand anything.
Arclight:









Arclight:



Arclight:



Oberon:

Arclight:

Holland:




And now, let us have a moment of silence for Arclight, killed by an exploding server drive on this day in the year of our lord 2012.
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Old 08-05-12, 04:05 PM   #3954
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The server is still offline...

I think we broke it.
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Old 08-05-12, 04:52 PM   #3955
Oberon
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If Arc decides to bin the map since it's kind of broken, can we have a cartography of the map so we can see the holes we made? Call it a form of job satisfaction.
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Old 08-05-12, 06:05 PM   #3956
Arclight
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I'd like to point out the server is fine. It's still running, but it'll likely be a few hours for the application to make all the calculations. Sadly only 25% of the CPU and 300MB of RAM is actually being used to accomplish this.

And I won't be making any maps or doing a new world untill it finishes.
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Old 08-05-12, 07:17 PM   #3957
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Lies! all lies! In fact, The server is on the brink of unleashing a thermonuclear explosion that will take out all of Europe.
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Old 08-06-12, 05:47 AM   #3958
Oberon
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Quote:
Originally Posted by Task Force View Post
Lies! all lies! In fact, The server is on the brink of unleashing a thermonuclear explosion that will take out all of Europe.
Solving the European debt crisis...




In other news, the server is back up...and...



Yeah, we broke Minecraft alright.

It's like it tried to calculate the explosion and the crater for it, then gave up part way and just started removing entire chunks.

Valen reckons a 17 chunk radius.
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Old 08-06-12, 10:11 AM   #3959
Pisces
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Quote:
Originally Posted by Oberon View Post
...
Valen reckons a 17 chunk radius.
Must have made a typo in the chat (I was in a hurry), it's actually about a 11 chunk radius.
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Old 08-06-12, 10:54 AM   #3960
Dowly
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Quote:
Originally Posted by Crécy View Post
Ma-ma-ma-marvellous! Mod(s) is(are)...?
Quote:
Originally Posted by danlisa View Post
My guess would be Sonic Ether's Shaders (DOF option) with a high res texture mod that's similar to the base textures.

Although, the shaders mod is not 1.3 ready and doesn't play nice with nVidia (which I thought Dowly had).

Would like to know for sure as well TBH, especially if it's a 1.3 ready version.
Not a mod I'm afraid. Just used J-MC2OBJ to make a 3D model off the area
and rendered it with Vue 10.
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