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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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Absolutely! That's what's blowing my brain, Sober. I've had the same thing (wait for this one) with the PC PHYSICALLY disconnected from the Net. There HAS to be a hidden away save file somewhere. I just checked the save folder again and.....................there they are..................four saved folders.........I'm going off my trolley here!
Do I HAVE to put OH 1.9 after TDW UI 7.1? |
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#2 | |
Ace of the deep .
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Dont worry about them , when it says syncing it is syncing with the ubisoft game launcher . The mods have to be in exactly the order i have on my mega mod list . Do you use the MEP file so that the mod enabler auto loads the mods in the correct order ? |
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#3 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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I'm gonna Reinstall for he 12th time, put in your mod list in order then follow your last post. I'll let you know what happens......................if you hear screams, you know the score!!!!!!!!!!!!!!!!!!!
It's been running for weeks perfectly. I decided a few days back to update to UI 7.1 (from 6.9) and use your (excellent) mod list with a whole fresh set-up. That's when all Hell broke loose! |
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#4 | |
Ace of the deep .
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#5 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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#6 |
Ace of the deep .
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Dont take anything out , just unenable the mods before uninstalling . Use TDW mod validator to check if all your mods are installed correctly . It is found in NewUIs_TDC_7_1_0_ByTheDarkWraith\data\Applications
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#7 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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OK.............I'm on it.............uninstalling now...........and I'll keep you up to date
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#8 |
Ace of the deep .
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#9 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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ANother fresh installation...............Patched...........mods inserted. Start a new campaign, exit after the first animation stops, change history to "true", start a new campaign again, get the "skip tutorial" choice, opt to skip, it rolls on up to the point where the Bunker scene is just about to appear (you hear the weapons guy start to speak) then..........it locks up (programme not responding).
No matter what I've tried it just crashes there every time. I've been literally DAYS at this. It's not a lot of fun when you can't get the latest versions of your favourite Mods to run. I'll try downloading and extracting every mod on the list again I guess because one of them (God knows which one) has to be corrupted. I suspect it's either OH 1.9 or TDWs 7.1 UI. But that's for tomorrow I think. I've had enough for one day |
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#10 |
Navy Seal
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goto - Control Panel\Programs\Programs and Features
look for - Visual C++ 2008 Redistributable 9.0.30729.4974 if you have it - delete it ![]() |
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#11 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
Uploads: 0
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Looks like the problem was corrupted files. Which one or how many I haven't a clue because I simply extracted them all again and used the MEP which worked perfectly first time after the trouble yesterday. There was no hint of spurious saved games on this last re-install either, so that remains a mystery for now.
I can't thank Sober enough for all his help. Trevally, too, for his assistance. But neither of you are getting off the hook QUITE yet.................. Am I right in thinking that to modify TDW's Options PY file I should deactivate New UIs 7.1, modify the file accordingly then activate again prior to running the game? One last question (you must be thinking I'm a complete numbskull)............ The Debugging programme "Dbgview"............. What's the right way to run it? Do you just fire it up on the desktop and then start SH? I see it runs away merrily spitting out lines but what is it actually doing/telling me? Sorry to be so anal retentive, I can't help it!!! |
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#12 |
Ace of the deep .
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yes to both
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