SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-17-06, 11:11 AM   #1
rudeltaktik
Swabbie
 
Join Date: Nov 2005
Posts: 13
Downloads: 28
Uploads: 0
Default where are the minefield maps?

i apologise if this is repetetive...
could someone tell me where i may find the maps for the minefields that are guarding the entryways to the ports.
i know i have seen them somewhere before, but i have forgotten where and how i came to view them.

i'd appreciate the help.
rudeltaktik is offline   Reply With Quote
Old 01-17-06, 05:54 PM   #2
lafeeverted
Chief
 
Join Date: Jan 2002
Posts: 329
Downloads: 13
Uploads: 0


Default

they are in the main game folder, not accessible in game . if you have Navimap mod, there is a tga installed that has the minefields
lafeeverted is offline   Reply With Quote
Old 02-08-06, 11:35 AM   #3
rudeltaktik
Swabbie
 
Join Date: Nov 2005
Posts: 13
Downloads: 28
Uploads: 0
Default

thank you.
rudeltaktik is offline   Reply With Quote
Old 02-08-06, 11:42 AM   #4
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

There is a mod that has them in a pulldown from the top in the Nav screen. Not sure which one tho as I just found it in my game yesterday. I accidentally moved the mouse pointer up to the top of the screen where it causes the map to move and it didn't. Got to looking why and found 3 pulldowns. One being the minefield and subnet maps.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 02-08-06, 01:47 PM   #5
Tikigod
Grey Wolf
 
Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
Default

Its called Navimap Mod By 'FLB Sale U-999' you can get it at http://u-boot.realsimulation.com/

Quote:
'Navimap mod' by 'FLB Sale U-999' ready for download in the /Mods section of our SH3 file library. Filename is 'NavimapModV1.0.zip'
or click this link:
http://server3.realsimulation.com/u-...1[1].0.zip

It requires you to manually edit your menu_1024_768.ini but, it definately worth it for the information it easily provides you with in game.....1 being the mine layouts at each port....the other being convoy routes, the rest of the sheets that are included are various charts for calculations....but, once you learn the code you can add whatever draggable images/documents you want....I know there is a map in the milk cow mod of all the milk cow locations and dates that would be cool to add to it.
Tikigod is offline   Reply With Quote
Old 02-08-06, 04:26 PM   #6
redbrow
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

i read one book about uboats having to follow complex paths to get through their mine fields. i'm not sure what that all meant really. but i felt let down when the mod for minefields i loaded only put them in two places right by the shoreline. i don't know how those mine fields could be called historical, cause they sure wouldn't stop brit subs from doing anything. i never used the fancy maps cause all you had to do was drive your battleship sideways as long as you stayed away from the shallow water of the shoreline. i suppose the real WWII maps of the mine fields no longer exist.

another aspect i recall from my reading was how allied planes would drop fresh mines into the german harbor areas during the night - adding another level of danger to the u-boats going in and out the next morning.
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:41 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.