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Old 07-24-12, 11:46 AM   #1
Stormfly
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...do you thing you could make a US version of it, as i like to use the US interrior from Trigger Maru (clickable 3D Gauges and so on)... maybe also the sound problem is gone in that case.
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Old 07-24-12, 04:36 PM   #2
Stormfly
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...never mind, done it by myself, also the sounds are correct now
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Old 07-31-12, 05:12 PM   #3
Brewster
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Cool!
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Old 09-02-12, 12:20 PM   #4
postalbyke
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I'm recieving a file not found error...

edit: I got it, I just searched it through google instead :P
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Last edited by postalbyke; 09-02-12 at 12:32 PM.
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Old 09-04-12, 10:09 AM   #5
Womenandchildrenfirst
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Awesome sub !

Thanks for this mod
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Old 09-05-12, 07:37 AM   #6
jhapprich
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you`re welcome!
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Old 09-05-12, 09:15 AM   #7
IceMike
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Any tips on how to change everything from german to english?
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Old 07-29-14, 02:58 AM   #8
jhapprich
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hmm not bad, maybe even better withe the rusted black skin from the echo1? are you able to make normal-maps and ao?
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Old 07-29-14, 03:15 AM   #9
jhapprich
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ok here is something i did to improve the skin of the project 641 Foxtrot mod: open the submarines .DAT withs s3d, export all the 3d-modles from the nodes. open the models - one by one - with milkshape or whaterver and save them withe the same name but with -uv2.obj so they are being recognized by the editor as second (ambient occlusion) layer. export the models skin/texture as well and open it with gimp or photoshop. add a greyscaled map of the texture, adjust the color-curves so there is more contrast and least white areas,then copy it into the texture`s the alpha-channel and save it as dds. reload the models into the s3d editor and add the new map with an AO-texture-map applied to the texture-node. voila a fake ao and better hull detail, even some reflection.

see: http://www.subsim.com/radioroom/show...ar+Map+Stanger

http://www.subsim.com/radioroom/show...+659T%2FECHO+I

and: http://www.subsim.com/radioroom/show...ROT+mOD&page=3

Last edited by jhapprich; 07-29-14 at 04:36 AM.
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