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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 |
Black Magic
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#122 |
Black Magic
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@Trevally - when I release the next patcher version we'll need a single mission to test if the crew detects radar signals from aircraft also
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#123 | |
Navy Seal
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#124 |
Black Magic
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ALB_Wellington is one of them:
[Sensor 3] NodeName=R01 LinkName=ASVMarkI StartDate=19410101 EndDate=19430601 Note the start date of when it has radar though... Even though there is no voice for the detecting radar signals it will drop the TC to 32. |
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#125 |
Navy Seal
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Ok - test mission with taskforce (stopped) and aircraft on patrol
https://rapidshare.com/files/1181529...ar_test_FOG.7z ![]() |
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#126 | |
Black Magic
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![]() I'm looking into one more possible patch currently - depth under keel bug. Once done with that I'll try this aircraft mission. |
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#127 | |
Navy Seal
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![]() Made new mission for testing the planes radar - moved the killer taskforce further away to give the planes a chance to kill you. https://rapidshare.com/files/2469164...ar_test_FOG.7z ![]() |
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#128 |
Ace of the Deep
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Location: LA Area, Central coast, California
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Yes!! Watchcrew and Soundman sounding off!! X-cellant
![]() ![]() ![]() TDW, this is great! D40
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Dogfish40 |
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#129 | |
Black Magic
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![]() ![]() @ Trevally - I had to edit your aiplane test mission to remove the ships so there were only airplanes in it. Radar operator nailed the airplane from a good distance out. He was all over him once he detected him. Never lost that green line! |
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#130 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
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This does work very good so far, Watchcrew still saying "Smoke on the Horizen" and even got a surface contact callout from sound. Very, very gute. Will D/L the newest but just wanted to know above, thanks again. D40 ![]() ![]() ![]()
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Dogfish40 |
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#131 | |
Black Magic
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#132 | |
Ace of the Deep
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![]() D40
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Dogfish40 |
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#133 | |
Black Magic
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#134 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
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By the by, I keep loading up and the crew is still awake and calling out everything. This really has done the proverbial trick here. An actual fix, TDW, this was really an important one, it makes the crew seem like there actually working and alive. The immersion just took a huge step up here. ![]() Thanks , D40
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Dogfish40 |
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#135 |
Sparky
![]() Join Date: Jan 2011
Location: Croatia
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Man oh man this conversation is so exciting!!!
![]() I can't wait to try this out for myself!! A big thank you to TDW, Trevally, Paco, Dogfish40 and anyone else who made this Holy Grail possible ![]() Just imagine if German submariners had this kind of training simulator available :P |
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