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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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3. You can play it with auto or manual, whichever you want. Go for full manual. That would be what you would have learned by the time you was given a U-boat to command and it's much more fun having those torpedoes miss at times.
4. The stadimeter is a bit unrealistic anyways. The Uzo for example didn't even have that if I remember correctly. Try Magui Final, OLC GUI, Hitman's Optics or U-Jagd tools mod. They will add to your gameplay and teach you more about manual estimation. 5: I don't know about that. 6: I think you could try Ric's recognition manual. That has different paint schemes for the two similar looking ships and helps you recognize which ship of the two types you are seeing. Anyways the difference is so small that it does not really count. The real life Kaleuns didn't always know what they were shooting at. They just estimated the ship's size. Last Q: I recommend the mods seen in my signature. Welcome to Subsim ![]()
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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