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Old 07-18-12, 02:17 AM   #1
U570
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Join Date: Sep 2011
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Okay, so I have created a new particle generator (based on Racerboy/TDW's exhaust) and linked those nodes to the DieselEngine1 and -2 zones, while using #funnel_smoke as a third effect. Am I on the right track?
Also, brilliant 5-min tutorial
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Old 07-18-12, 02:32 AM   #2
Anvart
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Quote:
Originally Posted by U570 View Post
Okay, so I have created a new particle generator (based on Racerboy/TDW's exhaust) and linked those nodes to the DieselEngine1 and -2 zones, while using #funnel_smoke as a third effect. Am I on the right track?
Also, brilliant 5-min tutorial
'... based on Racerboy/TDW's exhaust ...'
Don't know what is it...
For these things i used obj_Funnel controllers and custom smokes

Not enough specific information ... but somewhere around that.
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Last edited by Anvart; 07-18-12 at 03:36 AM.
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Old 07-18-12, 05:23 AM   #3
U570
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Here's what I mean:

The parts in boxes are the particle generators based on this mod: http://www.subsim.com/radioroom/down...o=file&id=1496

I will try your method to see how easy (most likely) it is.
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