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Old 01-16-06, 08:11 PM   #1
PurpleCow
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Default How do you use UUVs?

The range of the UUV is so short, like 2-3 nm, how do people use them? I could see if they had a much longer range you could use them to scout out way ahead or behind you. How do you all use them?

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Old 01-16-06, 08:12 PM   #2
TLAM Strike
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Poor mans Towed Array for when you lose one or don't have one...

They are good in minefields too...
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Old 01-16-06, 10:22 PM   #3
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Also good in sub vs sub battles.

If you fire a UUV when you fire your torpedoes, expecting counterfire, you can use it to triangulate the position of your opponent and his incoming torpedoes using it in combination with ownship sensors after you have done some minutes of evasive maneoverng at high speed to clear the datum of the incoming torpedoes.
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Old 01-17-06, 12:21 AM   #4
swimsalot
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2-3nm range?
I consistantly pick up UUV ctcs at 10nm, depending on platform.
Launch a UUV above/below the layer, do a little sprint while it "watches your back".
You can be below a hard layer and listen for deep ctc while the UUV is above listening for shallow ones. I won't tell ya what it is, but if you get a UUV ctc, you can slow and come up to get a listen fpr yourself.
I have found the UUV to be about the single most important tool in torpedo evasion.
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Old 01-17-06, 12:57 AM   #5
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Quote:
Originally Posted by swimsalot
2-3nm range?
Range as in how far it can swim.
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Old 01-17-06, 03:08 AM   #6
Bellman
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We should always be happy to learn from expert bubblehead vets so here are some extracts from their postings
which I hope expand on the UUV posts above:-

Positives:-

1.Fish:
You can use it to look over a reef or around a seamount.
And it's very accurate when you use it in active mode when it gets hot.
Launched below 520 feet, and with depth setting below 520 the UUV will not generate TIW.

2.Molon Labe:
A UUV contact + spherical/cylindrical contact is a great way to find out exactly where an ASROC or Mk50
dropped so you can react quickly.

3.JoGary:
One trick i use when torps are near me is to launch another UUV and have 2 in the water. This way you can
get exact positions of the torps as they move and dont need to wait for TMA updates.

Negatives-

1.Molon Labe:
The main downside of the UUV is that it will often reveal your location.
The UUV can only go 2.5 miles, so when you find one you know the launching sub is close.
The other downside of the UUV actually relates to aTMA. If you are using aTMA, and there are a lot
of contacts out there, firing a UUV is the last thing you should do.

2.TLAM:
But the UUV can be the worst thing in your inventory if you don't know when to leave them on the pier.
On the Kilo 95% of the time I don't carry them since...
A) They take up very scarce torpedo space.
B) They take up your even scarcer wire guide capable tubes.
C) They are quite useless in ASuW, which is what the Kilo is meant for.

This severe filleting of the authors posts does not do them justice - but you can read more at:
http://www.orionwarrior.com/forum/showthread.php?t=100
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Old 01-17-06, 05:25 AM   #7
Kapitan
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also UUV's are good decoys and also targets for torpedos countermesures we call them
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Old 01-17-06, 08:00 PM   #8
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I wouldn't try to use the UUV as a decoy.

Not really good for that.
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Old 01-18-06, 02:39 AM   #9
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you wouldnt but i would as last resort of if it was in water anyway use it
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Old 01-18-06, 06:07 AM   #10
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A torp simply ignores a UUV. However it doesn't ignores enemy torps (when enabled).
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