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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9031 |
Watch
![]() Join Date: Jul 2011
Location: Somewhere under the sea
Posts: 23
Downloads: 15
Uploads: 0
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Hi, quick question coming from an obvious Nub; how do you actually change the UI? I know I know, but I have no clue.
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#9032 |
Black Magic
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#9033 |
Watch
![]() Join Date: Jul 2011
Location: Somewhere under the sea
Posts: 23
Downloads: 15
Uploads: 0
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#9034 |
Ace of the deep .
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#9035 | |
Black Magic
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Your paths to the files will probably be different |
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#9036 |
Black Magic
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v7.0.0 released. See post #1
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#9037 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Hi Sober
![]() Before Real Navigation ? I have not use the Real Navigation Mod ![]() ![]() Just "fresh" SH5 UBI patched to 1.2,use the TDW.EXE patcher 1.0.42 mods installed - The New UI 6.9.0 with patch 6.9.2 (all work fine) - Hydro follow Target v1/v2 (scripts errors) ![]() and you say ,i need to add the "real navigation mod" ![]()
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~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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#9038 | |
Black Magic
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#9039 |
Navy Seal
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This is great - many thanks again
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#9040 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Thank you TDW!
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#9041 | |
Watch
![]() Join Date: Jul 2011
Location: Somewhere under the sea
Posts: 23
Downloads: 15
Uploads: 0
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#9042 | |
Black Magic
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Go to your MODS folder and open up the NewUIs mod. Do you see a data folder? If not you didn't install the mod correctly. |
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#9043 | |
Watch
![]() Join Date: Jul 2011
Location: Somewhere under the sea
Posts: 23
Downloads: 15
Uploads: 0
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#9044 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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- first and most important: you are using the true bearing for moving the hydrophone pointer, but the hydrophone was done for giving relative bearings. It means that your implementation of the hydro follow order works properly only when our sub is facing nord. In any other case it gives wrong results...
![]() - after locking the target on periscope and activating the order from officers order bar, I receveid confirmation of it on the messagebox. I was expecting to receive regular updates on the contact in the same messagebox, but after a while I realized that I had to go to hydrostation and to read myself the bearing. I think we can survive with it, but it would be cool having also a log on the contact, possibly written and spoken, like the one we receive with the order "follow nearest contact". - As we said the day before yesterday, besides locking on visual targets, I was expecting also to be able to set a bearing on the hydrophone, for acquiring the the contact closest to that direction. Indeed using that method we risk not to pick the right contact, but what if we want to follow a contact out of sight? Is it possible to add another option for doing it? - when we are out of the hydro station, the sonarman keeps on with any other task he had been given before: normal sweeping, following nearest target, etc. Could you make him to stop doing so, for focusing 100% on his current duty? ![]() - I would put the "follow hydro target" and "follow target on hydro bearing" buttons not in the root of soundman orders bar, but grouped together with the "normal sweep" and "follow nearest target" goup. For the time being that's all! ![]() |
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#9045 | |
Black Magic
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The sonarman now makes regular log entries denoting the selected contact's bearing (new user option added for this with default value of every 300seconds/5min) As far as selecting nearest contact from hydro I'm going to add that, just haven't done it yet Once you leave the hydro station the hydro sensor takes control of the hydro needle. Thus there's no way for me to 'lock it' on the selected contact's bearing Patch 1 for v7.0.0 available at post #1 ![]() |
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Tags |
dbrn, favorite, new ui |
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