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Old 07-04-12, 06:05 PM   #1
Hinrich Schwab
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Quote:
Originally Posted by Gray Owl View Post
Actully I believe that the hardest part of playing chicken is knowing when to flinch.
That's easy; one flinches after firing a zero gyroangle, point-blank-shot torpedo at a destroyer bearing down at 800 meters coming at you at flank speed.

Nothing is better than watching a destroyer realize all to late that they fell for a classic maritime blunder.
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Old 07-29-12, 04:01 AM   #2
cmdrwhack
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SHO my survey results

Says I'm a "Nuke type skipper". Although I've played most of the sims, starting w/ "Red Storm Rising". Enjoyed 'em all.
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Old 07-30-12, 12:16 AM   #3
USS Drum
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CASUAL SUBSIM SKIPPER
You fell in love with Aces of the Deep. Your playing style is relaxed, more for fun than historical accuracy. You always play Sub Command or Dangerous Waters from the NavMap (rightclick is your friend), if you ever ventured to play them at all. Probably you prefer WWII subsims like Silent Hunter 3, SH4 and Aces. You may try the manual TDC, but you prefer to leave the auto map contacts on, (blank maps scare you). Even though you know submarine skippers missed targets occasionally in real life, you cannot resist reloading a mission to take another shot at a 10,000-tonne troopship that got away. One ship, one torpedo, finished off with the deck gun--that's the creed you live by.
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Old 07-30-12, 03:01 AM   #4
U570
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Quote:
Originally Posted by Hinrich Schwab View Post
That's easy; one flinches after firing a zero gyroangle, point-blank-shot torpedo at a destroyer bearing down at 800 meters coming at you at flank speed.

Nothing is better than watching a destroyer realize all to late that they fell for a classic maritime blunder.
I usually hit the 'big red button that should never be pressed unless necessary' at 350-450m, just to make sure they don't turn.
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