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Old 06-27-12, 09:26 PM   #1
postalbyke
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And I only really recommend using both of my type II mods if you're going to be playing type II. It's a lot like using the black sea files for GWX. If you're not using a type II right then, it's probably best that you don't install these.

I modified DD_interior to serve my nefarious purposes to make the periscope animate as well as give visual internal bearings. If you're using mods that have a DivingDuck interior part (moving hatches, periscopes, record player, etc.), then TypeII_Interior_2 will break that. (I thought I put that in the readme...)

I'm really glad to hear other people using this mod and helping with the troubleshooting! I just received my acceptance letter to university and attended an orientation/class sign-up, so I've been quite busy!
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Old 06-28-12, 10:25 AM   #2
Myxale
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^Cool, Congrats!

Uni, rules.

Stay out of fraternities
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Old 07-15-12, 11:17 AM   #3
U-snafu
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Nice to see the IIA being focused on ---downloaded and gonna try soon---


now a ---can anyone point me in a direction for some good skins--i use to use a old "red bottomed hull one" but after my time away my mod inventory is inorganized and out of date.
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Old 07-15-12, 12:01 PM   #4
U-snafu
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Just tested it out---------finally fell like i'm in the 'duck'----awesome job to all the modders involved in it!!!!
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Old 07-16-12, 11:17 AM   #5
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Many thanks to those, who have made it, and finaly made availible to the community too/
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Old 07-16-12, 10:02 PM   #6
postalbyke
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Thanks, guys! I just received notification that I have permission to use this stuff!

Regardless, I am pressing forward with some light 3d modelling for the interior of the Type IIA, as I'm not 100% impressed with this work... (oddly, I want less detail :P) I am in a non-race with HAHD to produce the non-working models, and I will see IF I want to continue after HAHD is available for download

In the meantime, enjoy, continue to read the manual, and I hope to hear from myself soon!

(p.s. I may need someone who is good with uv and shadowing work to clean and paint the models after me. I will leave my ears open here and on my personal messages. Please allow me some peace regarding my choice of subject for interior modelling, this is a personal endevour.)
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Old 07-16-12, 10:09 PM   #7
postalbyke
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I use the... hold on... I think it's "HD skin" for type IIA, it has a higher-detail CT and a better skin (grey on dark grey) I can't find it right off, but I moved the models from that into the TypeIIA waterstream mod (which I think also has a new skin)

Quote:
Originally Posted by U-snafu View Post
Nice to see the IIA being focused on ---downloaded and gonna try soon---


now a ---can anyone point me in a direction for some good skins--i use to use a old "red bottomed hull one" but after my time away my mod inventory is inorganized and out of date.
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Old 07-18-12, 10:02 PM   #8
U-snafu
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found my old red hull from graff (i beleive it was)skin.

last question --do you also use the IIA tuneup mod ??----

Iv'e got both Torpedoraum (original and your tweak)--working perfectly with my other soup---but when I add the IIA (turm improvements) mod last ---it all works but it disables the raise flag commands from the GWX flags & pens mod (the Torpedoraum mods don't conflict--just the IIA tune up from what iv'e been able to see)----
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Old 07-19-12, 02:01 AM   #9
Myxale
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Quote:
Originally Posted by U-snafu View Post
found my old red hull from graff (i beleive it was)skin.

last question --do you also use the IIA tuneup mod ??----

Iv'e got both Torpedoraum (original and your tweak)--working perfectly with my other soup---but when I add the IIA (turm improvements) mod last ---it all works but it disables the raise flag commands from the GWX flags & pens mod (the Torpedoraum mods don't conflict--just the IIA tune up from what iv'e been able to see)----
Yeah, and there is no easy way to make TypeII Tuneup work with the mods in question, since it comes with its own Turm and overwrites any other Turm mod.

The only way to make this work would be fro 3D gurus to merge the meshes.
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Old 07-19-12, 08:24 PM   #10
U-snafu
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ty for the reply Myxale----justed wanted to make sure I didn't overlook any updated mod or fix.



regards,
snafu
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