06-25-12, 07:42 AM
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#4
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Join Date: May 2012
Location: Duncanville, Tx.
Posts: 26
Downloads: 122
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Quote:
Originally Posted by Wreford-Brown
It looks more like the RANGE is the number of sides on the dice. If it rolls a 3 you lose an officer, 4 or 5 a PO and 6, 7 or 8 a seaman. If the dice rolls a 0, 1, 2 or 9 you lose no one.
Test it by setting Officer to 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 and the other two to N. If I'm right, you should lose two officers every time (SH3 Commander uses 0 as it's first number, so if RANGE=10 then it looks at 0 to 9, not 1 to 10).
Somewhere in the files there will be a line telling SH3 Commander how many times to roll the dice...
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If that's the case, you could adjust the settings any number of ways. For example; Officers=0. PettyOfficer=2,4,6,8. Seaman=3,5,7,9.
Or could you?
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