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Old 06-17-12, 04:58 AM   #12
Trevally.
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Join Date: Apr 2007
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Quote:
Originally Posted by TheDarkWraith View Post
Does the sub AI appear to be smarter now with IRAI v37? Did you notice that they evade better and thus do not get killed off as fast or even at all by the escorts?
Air AI
I thought the planes are now a lot better. I do tend to race about at high tc, giving my watch crew very little time to inform me about incomming planes (300m in both occasions above - perhaps weather too). Anyway - their guns are like sharp shooters - all shots straight at bridge and the crew.
Their bomb drops are not so accurate thankfully, but but still close enough.

Escorts AI
These were very good as we know. When they are out numbered for a change, it does make things easier to get away from them. Normally they would stick to you and wear you down until they get their kill.
Here - they were switching to other targets so I could escape and join the attack.

U-Boat AI
A huge improvment here No boat surfaced and all ran at scope depth until shell were fired at them. They would then go deeper to about 40m and I also noticed that if they are on their attack run and are forced deeper to the 40m - they still fired their torps, nice

So after the attack run, they would turn and head away. I guess that when reloaded they came back for the next attack run.

I am not sure how many were killed - 2 at most I would say. Also I am not sure what happened to then when they ran out of torps do they know to resume waypoints when no ammo

there were no attempts made to surface and fire cannons - I am not sure if this is irai or ohii here as I had set them to stay at depth for set waypoints.
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