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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
Rear Admiral
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The hoop on the starboard side of the tower?
If you use Anvart's mods for that, I'm pretty sure it's Shift+V (up) and Ctrl+V (down). |
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#197 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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^ Ya that should do it, unless you're an infernal tinkerer like me and remap it to the 'A' keys!
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#198 |
Admiral
![]() Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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yes that hoop, thanks, got another one for you, where would one find that mod ???? I would ask about the radar but I never get that far too many flying monkeys for me. Plus I think it is a health issue for my crew to stand around that radar thingy, with out cooking them.
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#199 |
Rear Admiral
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#200 |
Mate
![]() Join Date: Nov 2011
Posts: 58
Downloads: 46
Uploads: 0
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Sorry to ask, but how does one activate the "secondary" draggable stopwatch? I've left-right clicked it to death and it just would not start
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#201 |
Loader
![]() Join Date: Sep 2006
Posts: 84
Downloads: 66
Uploads: 0
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Maybe I'm doing something wrong.....when I do that on a warship, it works like a charm. When it's a cargo ship (or tanker, etc.), I get nothing.
Also, I note that whilst paging through the ESB manual under, in the latest case, US ships, there were only warships. Of course, that matched the chapter name on the book, but I was still unable to find the height/draft/speed/etc. info for commercial ships in the book. Is this something that needs a patch, or am I just looking in the wrong place? Inquiring noobs wanna know. So mote it be. -.- .-.. --... .... -. -.-- |
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#202 | |
Loader
![]() Join Date: Sep 2006
Posts: 84
Downloads: 66
Uploads: 0
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Yes, I knew....... gallows humor from a retired paramedic....... ![]() |
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#203 | |
A-ganger
![]() Join Date: Jan 2007
Location: Surrey, British Columbia, Canada
Posts: 77
Downloads: 122
Uploads: 0
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#204 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Handelsschiff
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#205 |
Bilge Rat
![]() Join Date: May 2009
Posts: 1
Downloads: 5
Uploads: 0
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I cant find anymore the full list of keyboard commands
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#206 | |
Swabbie
![]() Join Date: May 2012
Location: London
Posts: 5
Downloads: 17
Uploads: 0
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Hi, and for my first contribution...
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[Cmd313] Name=Fire_torpedo Ctxt=1 Key0=0x0D,c,"Ctl+Enter" My latest tweak is to map the navigator reporting the depth under the keel to Control+K. [Cmd130] Name=Get_depth_under_sub_keel Ctxt=1 MnID=0x3F250005 Key0=0x4B,Cc,"K" Oh, and don't forget to make a backup copy of the file before you edit it, just in case it all goes horribly wrong! ![]() |
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#207 |
Bilge Rat
![]() Join Date: Jun 2012
Posts: 1
Downloads: 0
Uploads: 0
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yea
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#208 |
Nub
![]() Join Date: Jul 2012
Posts: 2
Downloads: 2
Uploads: 0
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are there any keymapping utils or guide for newbie?
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#209 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
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Setkeys is good. It is what I use for SH3.
Download link: http://www.subsim.com/radioroom/down...o=file&id=1016 Keymapper is pretty good to. I use it in SH4. I believe either utility will work for either game, but I've been to lazy to really test it. ![]() Try here for Keymapper: http://www.subsim.com/radioroom/showthread.php?t=168297 ![]()
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#210 |
Nub
![]() Join Date: Jul 2012
Posts: 2
Downloads: 2
Uploads: 0
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thanks a lot
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