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Old 05-30-12, 12:43 AM   #1
Carthaginian
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Boring stuff wins the war.
Exciting stuff gets you mom a 'regrets to inform you' letter.
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Old 05-30-12, 01:36 AM   #2
magic452
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I'd suggest you load up RSRD for TMO and than study up on your WWII history. You'll find all the big and many of the small battles in RSRD and you can pick your poison.

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Old 05-31-12, 10:57 PM   #3
TorpX
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Quote:
Originally Posted by Carthaginian View Post
Boring stuff wins the war.
Exciting stuff gets you mom a 'regrets to inform you' letter.
Well said.


This reminds me of something I read about the war concerning fighter pilots. Veterans who survived air combat against the Japanese cautioned the rookies that the war cannot be won in a day. Being in a hurry was likely to get you killed.
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Old 05-31-12, 11:28 PM   #4
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TMO has most the big battles in it, not RSRD, but better than stock. RSRD does include about every battle to perfection, small to large. I do like TMO's zig patterns better than RSRD. TMO isn't a traffic mod like RSRD per say, but he did put a lot of work into the traffic, so the battles are there, just have to find them. Course the good news is you can run RSRD over TMO, but you'll lose some of the higher crew ratings...I like playing both ways.
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Old 06-01-12, 02:59 AM   #5
Hylander_1314
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Starting a career in the Philippines is also a bit more exciting than Pearl.
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Old 06-01-12, 03:32 AM   #6
P_Funk
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I always felt like the excitement came from the difficulty and my own precision. Conquering the math, the situation, the weather, the technology.

Of course, I play manual targeting. I too got bored sinking merchants when it was simply a matter of point and click and a guaranteed explosion.

Without manual targeting I wouldn't have a whole lot to put my energy into. Maybe role playing I guess.

Course I'm one of those weirdos that plays Arma2 heavily modded with my friends, and rolls around a middle eastern map patrolling in humvees, stopping in towns, checking buildings, and not finding any enemies for 45 minutes straight and still find it fun. Its the same as SH3/4 though in that after 45 dry minutes if you've let your guard down suddenly your opportunity shows itself and you can either react in a way that wins, or mess it up.

That said, a good task force always spices up a dreary patrol. Nothing gets the blood pumping like a 25 knot target that you only get one (manually targeted) shot at.
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Old 06-08-12, 01:06 PM   #7
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Quote:
Originally Posted by P_Funk View Post
I always felt like the excitement came from the difficulty and my own precision. Conquering the math, the situation, the weather, the technology.

Of course, I play manual targeting. I too got bored sinking merchants when it was simply a matter of point and click and a guaranteed explosion.

Without manual targeting I wouldn't have a whole lot to put my energy into. Maybe role playing I guess.

Course I'm one of those weirdos that plays Arma2 heavily modded with my friends, and rolls around a middle eastern map patrolling in humvees, stopping in towns, checking buildings, and not finding any enemies for 45 minutes straight and still find it fun. Its the same as SH3/4 though in that after 45 dry minutes if you've let your guard down suddenly your opportunity shows itself and you can either react in a way that wins, or mess it up.

That said, a good task force always spices up a dreary patrol. Nothing gets the blood pumping like a 25 knot target that you only get one (manually targeted) shot at.
Tell me about it, on Arma 2, I find it fun just driving a transport truck and being logistics, not even fighting, just driving supplies, ammo and support.

On SH4 I like a have 100% Realism settings and end up just lying in wait for some unsuspecting transport to come past (sometimes they never do)
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Old 06-08-12, 05:50 PM   #8
irish1958
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War is mostly extreme bordom interspersed with extreme terror.
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