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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Sailor man
![]() Join Date: Apr 2012
Location: Tx
Posts: 48
Downloads: 5
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uuuhh, ranges of 8-8500 yd shots are just as likely to hit as 1500 yd shots if you get your calculations done properly
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