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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Sonar Guy
![]() Join Date: Apr 2005
Location: Middlebury, VT, USA
Posts: 378
Downloads: 165
Uploads: 2
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#2 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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interesting! thanks!
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#3 |
Engineer
![]() Join Date: Mar 2012
Location: Kalifornia
Posts: 211
Downloads: 162
Uploads: 0
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These are the Examples of what you should be receiving,
http://www.uboatarchive.net/BDUKTB.htm I'm going to try this mod when ready it sounds great! Last edited by mikey117us; 05-24-12 at 12:33 PM. |
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#4 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: Middlebury, VT, USA
Posts: 378
Downloads: 165
Uploads: 2
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#5 |
Eternal Patrol
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I'm assuming from your descriptions that this only affects standing orders, and the regular radio messages will be unchanged?
Either way, I like it! It gets the Sailor Steve Seal of Approval! ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | ||
Sonar Guy
![]() Join Date: Apr 2005
Location: Middlebury, VT, USA
Posts: 378
Downloads: 165
Uploads: 2
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This way you can still keep your original messages from the Radio Log Expanded Mod if you like. So the historically accurate transmission will be there, but you will also get an independent JFO! update message that explicitly lays out the orders/updates in more exact language. I have noticed there are some conflicts that I have found for certain dates using my sources versus message dates in the RLE mod, so we will be open to anyone who can offer historical corrections provided they can also offer a source. I am very confident in the resources we have used to assemble this info. Unfortunately, I am also confident that the modders who developed the RLE mod had good sources, too. I am a little worried that there may be some corrections that might need to be made. However, I will always be happy to as long as I can reconcile it with some sort of source. ![]() Quote:
![]() I'm hoping that h.sie might return to working on his wonderful mod some more. I have an idea that I would like to discuss with him that I think would make his torpedo crisis/failure aspect to the mod even more accurate and complete. Unfortunately, I only know coding theory, so I don't know if it would even work, let alone how much work it would be for him. Based on the research I have done for this mod, it would be a simplistic idea, but just don't know how simply it can be implemented, if at all. ![]() The reason for this is that, during a large part of the war, the Germans were generally using a depth setting of 4 meters. With h.sie's mod, during 15m/s winds, this results in a lot of torpedo failures. Sometimes so much so that while "Just Following Orders!" I actually expended all of my ordinance on a lone cargo ship with no hits! ![]() ![]() ![]() ![]() Last edited by rudewarrior; 05-24-12 at 11:53 PM. Reason: Grammar |
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#7 |
Eternal Patrol
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Paste the orders into the existing file? Cool! I like SH3 Gen, but I only ever use it at the beginning of a patrol to see what might be available around my assigned grid, and even then I keep the settings turned way down. I think I'll like this better.
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“Never do anything you can't take back.” —Rocky Russo |
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