![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ace of the deep .
|
![]()
You can incorporate any of my mods to make a new version of dynamic environment . Your patch plus my latest fog mod gets rid of the grey skies .
|
![]() |
![]() |
![]() |
#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
By the way, have you adjusted also decsk's crew visual ranges, in order to make them to match the new visibility for players eyes? |
|
![]() |
![]() |
![]() |
#3 |
Ace of the deep .
|
![]()
I am making small changes to the fog distances as i play the campaign and using IRAI . There must be other variables because sometimes the crew can see thru fog and other times they see things too late .
|
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() |
![]() |
![]() |
![]() |
|
|