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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 |
Bilge Rat
![]() Join Date: May 2012
Posts: 1
Downloads: 73
Uploads: 0
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Well love it or hate it it seems that its gonna be here to stay (until UBI looses interest or the player base collapses) either way its free and its not gonna kill us to try it. Just wish they would merge games like they did with Destroyer Command and SH2. Even though SH5 is unfinished and a dog of a game i do like the fact that they put in the VIIA and the SMS Deutschland pre-dreadnought class Battleship. They did a great job on the modeling for that ship given all they had to work off of was a bunch of old photographs and files.
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#287 |
Rear Admiral
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#288 |
Ace of the deep .
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The more i think about this the more it seems like anti piracy . Just make a great finished subsim game and it will sell itself .
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#289 |
Pacific Aces Dev Team
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People should not expect a simulation of SHO, the devs never said they develop a simulation, it will be just a game with submarines
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#290 |
Nub
![]() Join Date: Sep 2009
Posts: 2
Downloads: 68
Uploads: 0
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I am wroung to think this is along the lines of World of tanks. trying to copy there succes.
XP/gold grind with a bonus if you spend $ to buy xxx |
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#291 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Cleverly thought. Concordantly, that's also why we can see bizarre, or rather forced through, online contents flourishing in single player game that are not really made for them to happen. Like in mass effect 3 and etc. Online is a "get around" hit to piracy. And not the less clever, for a change compared to cumbersome DRM that are however instantly hacked.
Worrisome counterpart to that, tough, could be the flourishing of half-backed games tailored to browser based experience or the like, literally pushing the concept of in-app purchase too far. See the all too annoying current trend of in-app purchase in iphone games, this time in order to circumvent people getting too much used to pay not more than 2$ or so for a game on this platform... Roxio with their last angry birds iteration have gone too far in that respect for example, regarding their past prices vs. contents and free update with new levels. |
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#292 |
Eternal Patrol
![]() Join Date: Jul 2011
Location: Winterset, Iowa. Before that, S.F. Bay Area
Posts: 16
Downloads: 29
Uploads: 0
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I've been around for a couple of years and have listened to all the pros and cons. I, myself, play SH3 and have been doing just fine with the vanilla mods. However, I've played SH4 and find it to a bit difficult not like SH3 in any way. I've had my share of virus and malware and I refuse to play any game that that has to be played on line. Period !!!!! Kaleun Miechiel
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#293 | ||
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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#294 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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To be exact they said (in the SHO FAQ)... Q: The Silent Hunter games have always been very complex simulations. Is Silent Hunter Online now focusing exclusively on casual gamers? A: No. The switch to a browser-based game means that Silent Hunter Online will be accessible to everyone, and will therefore remain faithful to the game’s basic concept. While we are always delighted to attract all kinds of new players, Silent Hunter Online is in no way a simplistic arcade action game. The game is geared to submarine simulation fans as well as players who enjoy strategic and tactical naval combat in a realistic World War II scenario. Every battle still requires a meticulous tactical approach, careful preparation and precise execution.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#295 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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#296 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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The most important thing here is the continued (to some extent) development of a u-boat sim, no matter the area on which the development is made
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What we do in life echoes in Eternity |
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#297 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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#298 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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A new screenshot on the SHO facebook page illustrates the flotilla management screen ,a first for the series, where you will select between your boats at sea & in port.
The game is actually beginning to remind me more of the classic Novalogic game "Wolfpack" than any of the Silent Hunter series.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 05-20-12 at 06:17 AM. |
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#299 | |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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#300 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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