SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-12-12, 02:35 PM   #31
GalaxianFive
A-ganger
 
Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
Default

Have downloaded and installed via JSGME all 4 parts, result

just Wilhelmsaven etc v7 only installed------CTD game does not run

with lifeboats and debris v4, hooray game runs, start next to depot ship, found out that map changes color!, Bridge over canal now visible but cannot get out of Kiel bay because I get CTD! TRIED OVER AND OVER AGAIN, but game keeps crashing.

with wac pens installed after lifeboats, Game runs but no depot ship , just empty bank, no bridge over canal but it runs ok, does not CTD,
been trying for 5 hours now
Think I may give up and go back to older version don't want to because those bridges look great, even though I've only seen the screenshots
GalaxianFive is offline   Reply With Quote
Old 05-12-12, 04:35 PM   #32
GalaxianFive
A-ganger
 
Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
Default

Decided to try one last thing. Started a new career, wonder of wonders it worked. Tried some experimenting to find out why. Everything worked fine with type II sub but when I tried type VII CTD. SOOO started with just v7 mod then started adding others to see which caused crash. GWX-16Km Atmosphere causes CTD with type VII sub ok with type II. Had a CTD when crossing Kiel bay after adding Waterstream+Exhaust Combi v2.3 mod. Had enough for one day, hopefully tomorrow I'll finally see that swing bridge!
GalaxianFive is offline   Reply With Quote
Old 05-13-12, 04:16 PM   #33
GalaxianFive
A-ganger
 
Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
Default

Given up trying to run v7 with current career, gone back to using old version without lock gates and swing bridge. I will try using v7 when I start a new career some time in the future.

using mods installed in this order runs old career perfect- no CTDs

GWX-16Km Atmosphere
Capt.Teach's SH3 Color Icons with Integrated Orders
GWX-Contact Color
GWX- Enhanced Damage Effects
GWX 3 St Naz and Schluese
GWX-Main movie-'Das Boot'
GWX-Open Hatch Mod
Type VII Mid cam
sound environment
Waterstream+Exhaust Combi v2.3 for GWX3
Wac Animated Sub Pens interior start for GWX
Lifeboats&Debris_v4
GWX_DFa-Flag&Pens_2010
+ any gramophone mod
GalaxianFive is offline   Reply With Quote
Old 05-15-12, 12:01 PM   #34
GalaxianFive
A-ganger
 
Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
Default

Downloaded and installed Wilhelmshafen v5. This one works perfectly, the locks at St Naz were a nice surprise, much more challenging than the Kiel canal. What is the difference between v5 & v7, is it the bridges on the canal?
GalaxianFive is offline   Reply With Quote
Old 05-16-12, 10:26 AM   #35
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

v6 had additional units added
v7 had the bridges/Tirpitz hafen and a couple of additional ships ( S Holstein and an Rboot ) oh and the WAC animated bunkers for GWX
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 05-16-12, 12:17 PM   #36
GalaxianFive
A-ganger
 
Join Date: Mar 2012
Location: Norwich UK
Posts: 80
Downloads: 183
Uploads: 2
Default

Quote:
Originally Posted by bigboywooly View Post
v6 had additional units added
v7 had the bridges/Tirpitz hafen and a couple of additional ships ( S Holstein and an Rboot ) oh and the WAC animated bunkers for GWX
Ahh thanks, I saw the S Holstein pre dreadnought in Kiel the one time I got v7 to run on a brand new career
GalaxianFive is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.