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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Play the game with this in mind and you will not put yourself into bad circumstances.What I mean is that if you take the time and set up attacks so you can get their accurate course and then plan an attack correctly so you can avoid being attacked in the first place.If you attack from a decent range and then dive and go silent the DD's most likely will never find you.Players will get in close and be desperate to get tonnage and this causes easy deaths.
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#2 |
Frogman
![]() Join Date: Sep 2011
Location: Bridge of U-123
Posts: 300
Downloads: 76
Uploads: 0
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the only time ive ever done this is when the death was a cause of high time compression collison, acdently hitting D(my cat did that once, I died) or in one case I was in the middle of the convoy and I got a message saying we were under attack, turns out for some reason the ship surfaced and I didnt press anything. lol
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#3 |
Swabbie
![]() Join Date: Oct 2009
Posts: 12
Downloads: 5
Uploads: 0
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I start a new one if i die, i didint first but then i found myself playing sloppy and not thinking my attacks to the end, this way like other have said, i dont put myself in a stupid position that might end with my death justbecause i was to greedy on the tonnage.
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#4 |
Swabbie
![]() Join Date: May 2012
Posts: 6
Downloads: 2
Uploads: 0
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I like it! Im inspired to go ahead and commit
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#5 |
Ace of the Deep
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I always have one D.I.D. (Dead Is Dead) campaign going; starting in Sept. '39. However, I have quite a few others going as well to learn late war skills. I'm less stringent with those, but if I do something stupid, I'll play it D.I.D. as well.
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In the month of July of the year 1348, between the feasts of St. Benedict and of St. Swithin, a strange thing came upon England... My U297 build thread |
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#6 |
Eternal Patrol
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Dead Is Dead. As others have mentioned, I do reload if the cause is absolutely nothing to do with me. If I screw up and they kill me, I'm dead.
On the other hand I have a constant cheat going: Ever since my SH1 days when they offered me two different options for starting the war, I've always run simultaneous careers, one from each available command. If one of the dies, or retires, I start a new one from that flotilla at the same month. Since I use the 'Realistic Career' option in SH3 Commander, sooner or later every career ends whether I die or not. If I ever reach 1942 I'm going to have a lot going on with SH3, SH4 and SH4 U-Boats all at the same time.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
Uploads: 0
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I have yet to not play a DiD career. I've had playtime careers, with weird settings and such to try things, but any career that I plan on playing more than a few patrols is DiD.
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#8 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
Uploads: 0
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I play DiD but have to admit it's gutting to get sunk when you have made significant progress through the war.
Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#9 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
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Dead-is-Dead is normally how I play. It is the only way to take the simulator seriously. One is much more cognizant of making mistakes and avoiding "Bernard" tactics when screwing up means permanent game over. The only exception is in the wake of a game crash or a critical bug that results in an unexpected loss. I have learned in both lost careers and aborted patrols that Time Compression is not your friend. This is true even if you never exceed 128x to avoid the weather bug.
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