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#7 | |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
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Messing with the colors may help a little, but as I said it will not solve the problem. If you want to have a nice dark sky gradient at night with brighter horizon lines you will still get banding (unless the sky is the same color from top to bottom - i.e. no gradient).
The colors are already 24bit. The dithering solution implies rendering the sky to an offscreen texture and then applying a dither filter or blur filter on that. This is too much to do by just hacking the .exe. What may improve the aspect is messing with the sky shader. I'll try doing that myself when I have some free time. Quote:
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