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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3811 |
Lucky Jack
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This might be something to consider, especially when times goes by and everyone
starts to have more solar panels they apparently can start lagging the server. http://forum.industrial-craft.net/in...d&postID=42234 |
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#3812 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Maybe compile a few submods for review here. Not just gonna throw stuff on.
Updates to: Forge (3.1.3.105) Railcraft (5.2.1) * aaaand new configs: http://www.gamefront.com/files/21665622/ServerCfg.zip
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Contritium praecedit superbia. Last edited by Arclight; 05-06-12 at 08:02 PM. |
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#3813 |
Lucky Jack
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I'm not too fussed about the likes of forestry (although the cutting down whole trees instead of blocks is nice, I'll admit) particularly since it'll need artificial spawning to get it working. Next map, maybe.
However, a BC/IC crossover mod would be very nice... Something like: http://www.minecraftforum.net/topic/...2-195b-sspsmp/ It would also remove the potential Peak Oil problem we're going to have. Oh...and..well.. http://www.minecraftforum.net/topic/...ppelin-mod168/ |
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#3814 |
Weps
![]() Join Date: Mar 2008
Location: Australia
Posts: 369
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I wouldn't mind having the mod for planes and stuff... though they're a pain to fly sometimes, nothing new for the Lolwaffles...
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#3815 |
Watch Officer
![]() Join Date: Feb 2003
Location: a nice little room with padded walls...
Posts: 342
Downloads: 0
Uploads: 0
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<strike>There's a conflict somewhere. When I try to open my chest of crafted stuff I get a String length less than 0 error and it kicks me.</strike>
Didn't spot the new server Config files. All fine now. |
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#3816 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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So we do need to update our clients to the links above!?!
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My site downloads: https://ricojansen.nl/downloads |
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#3817 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
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The bit about reviewing mods before throwing them in was in regards to Dowly and new mods. Updates are going to happen every Monday. In this case forge and Railcraft were ready to be updated.
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#3818 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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I'd be in favor of this. I'd like to point towards the reactor control mod: http://forum.industrial-craft.net/in...&threadID=5915 For breeder reactors. Also: Equivalent Exchange http://www.minecraftforum.net/topic/...hange-2-v1440/ Now I know some of you think it's over powered but I'd like to point out several things. 1. 95% of the items require diamonds to make. 2. Making diamonds in EE is about the same as it is in IC2, just with a more direct conversion, it requires either an equal item, or a load of unequal items. It's not instant diamonds, in fact I'd say IC2+BC leads to more instant diamonds than EE does. 3. For 'balancing' purposes, all the generation rates are 1/4 in SMP. 4. Putting items in the Transmutation Tablet does not instantly let you convert it into anything you'd like. You need to train the tablet first, so if you don't have any of the resource you'd like to make, you're stuck. 5. The high end items cost just as much if not more than Quantum and Nano items in IC2. On top of that the ones that let you destroy the environment could be policed like Nuclear bombs in which destruction for the sake of destruction(at least outside of defined zones, or underground) counts as griefing. I ask you to take a look at the recipes, and the wiki: http://equivalentexchange.wikispaces.com/ And really consider it. Also another point to consider, forestry would be a lovely mod, but at this point we can't use it because it needs a new world. If we added EE first, and trained a transmutation tablet appatite and the 2 basic bees, and then put this tablet in a public area, everyone could have access to the items at a cost. The original 3 items that were used to teach the tablet could then be destroyed.
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#3819 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Id be in favor of adding new mods. Anything new is good, if we don't freshen up the server every now and then It will die, just like in the past.
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Task Force industries "Taking control of the world, one mind at a time" |
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#3820 |
Lucky Jack
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Agree with the reactor control mod, I'm going to start up my own reactor at some point in the near future and that would be a nice thing to have. Handy for Fast Breeders too.
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#3821 | |
Lucky Jack
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Re: Equivalent Exchange, here's a thread discussing how EE works with other mods in SMP:
http://forums.technicpack.net/index....ic,5824.0.html TL;DR? Quote:
So, my vote is "No, thanks" |
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#3822 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
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As I stated several times, you don't have to use it if you don't want to. That's like saying, cars shouldn't have cruise control, or automatic shifting, because I want the thrill of driving it myself, and everyone should have to drive it like me. ![]() Anyways, in regards to Forestry, if it can just run on new chunks as you stated, I'd be in favor of adding it. Isn't SMP but check out this mod:
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#3823 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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![]() Quote:
![]() As far as I can tell you're the only one in favor of EE, so you might want to reconsider who is trying to impose his will on who.
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Contritium praecedit superbia. |
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#3824 | ||
Lucky Jack
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Merely pointing out that it is indeed extremely overpowered contrary to what you implied. ![]() I'm fine with it if majority (and Arc) wants it on the server. Quote:
![]() But I'm all for Forestry too. Much easier to get waterproofing. |
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#3825 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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I dont mine EE as I said anything to make this game get old slower, and is something new to try I am open for the idea.
This forum needs polls, so people can actually show what they think in a orderly fashion.
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Task Force industries "Taking control of the world, one mind at a time" |
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minecraft |
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