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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#316 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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lesac74,
You're the Ace! I read through this thread but I missed it!! Thanks Tons herr Kaleun EDIT PS; Worked like a charm. 4-18 D40 ![]()
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Dogfish40 Last edited by Dogfish40; 04-18-12 at 10:13 AM. |
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#317 |
Bilge Rat
![]() Join Date: Apr 2012
Posts: 1
Downloads: 16
Uploads: 0
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This mod is great, it sure does add some variety in the game with the newly added upgrades!
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#318 |
Nub
![]() Join Date: Feb 2009
Location: Denmark
Posts: 4
Downloads: 55
Uploads: 0
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Looks interesting! definitely going to give this a shot
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#319 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
Posts: 266
Downloads: 240
Uploads: 0
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Awsome Mod,
is there a version that has the correct dates. I installed the mod and it seemed that all equipment was available from day one. its great to be able to try out everything but it would be nice to have realistic dates. or even to have the dates that diferent equipment types were available in the description window so you could know if your using something that wasnt yet released. Please dont missunderstand me im not downing your mod in any way i can see a lot of time has been spent on it , but im interested in keeping the status quoe and trying to play as realistic as possible. Again , great work and thanks for sharing your work with the comunity. if not for peoples work like this SH5 would be a dismal failure. I feel sorry for the people who forked out their $$ and dont know or dont have acces to subsim or any mods. Thanks stu
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Captain Stu from Down Under , Down Under ![]() |
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#320 | |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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http://www.subsim.com/radioroom/down...o=file&id=3126 Just copy and paste it and you'll have a convenient desk side copy. ![]() |
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#321 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
Posts: 266
Downloads: 240
Uploads: 0
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Thanks
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Captain Stu from Down Under , Down Under ![]() |
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#322 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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...was there a specific reason not implementing the availability dates into the mod ???
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Stormy...... |
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#323 | |
Navy Seal
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But he has not been back for some time now ![]() |
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#324 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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For one, thanks to the Beast for this mod.
I've a question/observation. When I submerged after activating this mod, I noticed first that my Ob Scope was much higher from the surface of the water. It became apparent that my periscope depth has changed. Can I adjust this, and if so, where do I go to do this? Thanks again for the Mod!! ![]() D40
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Dogfish40 |
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#325 | |
Stowaway
Posts: n/a
Downloads:
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I'd think he's had nothing to say during that time. ![]() I know if he did have something to say, he would have said it. ![]() ![]() |
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#326 |
Bilge Rat
![]() Join Date: Mar 2008
Posts: 1
Downloads: 35
Uploads: 0
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Seems like a really nice mod going to try it now
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#327 |
Bilge Rat
![]() Join Date: Jul 2007
Location: Finland
Posts: 1
Downloads: 103
Uploads: 0
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I will have to try this mod also. Looks really nice.
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#328 | |
Watch
![]() Join Date: May 2012
Location: Hanover, Germany
Posts: 15
Downloads: 27
Uploads: 0
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Crew efficiency is zero, moral is usually high. Only exception is the navigator, who still got full eff. I never installed MODs on patrol, not even the ones that were supposedly fine with that. And it is definetly related to the Equipment Upgrades Fix, removing it fixes the bug. I can imagine it has something to do with the new tropedos (for the torp guy) new radar (Sound guy) and so on. Anway, since it doesn't seem to affect the REAL efficiency (torps are still being loaded quite fast and speed is still increased due to upgrading the mechanic) my issues are still of aesthetical nature ![]() If anybody knows a way around that problem, I'm listening. Besides that: Great MOD (like most of them around here)! Just blasted my first plane out of the sky with my new Flak ![]() Thank you very much! |
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#329 |
Ocean Warrior
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Maybe you should try to start a new campaign?
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#330 |
Watch
![]() Join Date: May 2012
Location: Hanover, Germany
Posts: 15
Downloads: 27
Uploads: 0
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good idea, i applied the MOD at the beginning of the Mare Nostrum anyway, so that is possible.
Or do you mean (holy cow) to start all over again from the beginning? ![]() |
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