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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
Watch
![]() Join Date: Apr 2012
Posts: 28
Downloads: 73
Uploads: 0
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After reinstalling tried my first mod list using the turtioal by http://dangerdogz.com/forums/tutoria...lent-hunter-5/
This mod works fine and can notice the differences once loaded by the menu displaying Trevally Tutorial and the difference in the German flags. When i change this to Sobers mod list. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags RemoveLogoIntroTheDarkWraith sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (normal ) V2.1 stoianm colored exterior mod v2 (low color) Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 sobers better terrain v3 SH5 sobers best ever fog V10 SH5 sobers best ever waves V2 SH5 North Atlantic Green 1.1 Small_trees_SH5_V1 sobers see thru wake fix sobers_realistic_underwater_FX2 sobers 3D deck spray mod V7 Window_Lights_Redone_V1 NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms. 12.2011 SAS special abilities simplified V4 (MCCD) SH5 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_9_0_Real_Navigation IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 TDW_No_Hydrophone_On_Surface_1_1_0 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith Manos Scopes-patch for 16x9 OPEN HORIZONS II_full v1.8 OHIIv1.8 Full patch2 - Copy Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode Stormys DBSM SH5 v1.3 HOTFIX 3 sobers green crew training V3 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Four (Dark Comp. Light Rud) Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships 1_0b SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fuel Gauge WoGaDi_SteelViking's Interior Trevally Tutorials - All v0.2 (for TDW UI) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers rusty deck pack SH5 sobers hud sounds V1 SH5 MadMaxs_SH5_Subdiesel AMMO_v1.0_SH5_by_Raven_2012 EQuaTool 01.01 by AvM - Large Style Shadow Improvement ModLR sobers bad weather deck gun V1 SH5 I notice that i am back to normal. I am sure some of the mods have kick in such as the green spinning thing but not much else. Cant see my crew in the bottom box and not sure what to do next. I am making sure when installing mods that i am going through the directory right up to the data files prior to adding. Not sure if it makes a different but i have not brought the CD but brought online and downloaded the game. Have been at this for two days please help! |
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#152 |
Seaman
![]() Join Date: Feb 2008
Posts: 38
Downloads: 106
Uploads: 0
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Why don't you guys make mega mod out of all these mods.It is a little daunting for the new guys.I haven't visited sub sim for quite some time,but was expecting few mega mods by now.What gives
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#153 |
Watch
![]() Join Date: Apr 2012
Posts: 28
Downloads: 73
Uploads: 0
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Sorry Sober i appreciate all the time you put into getting that list and listing all the links.
Must of taken some time as i know it took me along time going through it all and downloading. Not a waist of time because i did learn a few things and now have all the mods that i will mix up a bit and in the end i will have a good combination. But anyway have gone back to Stoianm tutorial which also was fantastic and recomend other newbi to try it out. http://dangerdogz.com/forums/tutoria...lent-hunter-5/ My Mod List. Have upgraded Magnum _Opus And Iari by copying the new data file into the original mod prior to importing with JSGME. Stoianm explains this in his tutorial. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Anti-Lag nVidia missing lights Original map colors Shadow Improvement ModLR NewUIs_TDC_6_9_0_ByTheDarkWraith Manos Scopes-patch for 16x9 FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 If anyone could give me some input into importing this and adding any new patches that i am unaware of would be much appreciated. Keep up the good work guys loving it. |
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#154 |
Bilge Rat
![]() Join Date: Sep 2007
Posts: 1
Downloads: 0
Uploads: 0
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nice ty
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#155 | |
Mate
![]() Join Date: Jul 2008
Location: Atlantic Ocean
Posts: 60
Downloads: 17
Uploads: 0
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I have just heard DRM is off and decided to buy SH5 I am an SH3 veteran having got used to GWX mega-MODS. I would really appreciate if you guys made this. rather than getting shocked at tinkering with 50 little mods ending up with ctd if not installed in the correct order GWX-like SH5 megamod, plz!
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#156 |
Bilge Rat
![]() Join Date: May 2012
Posts: 1
Downloads: 5
Uploads: 0
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you are fantastic.thanks very much for your job.
keep going please greetings for all of You |
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#157 | |
Navy Seal
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#158 |
Watch
![]() Join Date: May 2011
Posts: 19
Downloads: 47
Uploads: 0
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Hi all,
I return to the war after 1.5 years......but I see mod list quite different that iI see around....any idea about my list ? any improvement ? as always...hard start. Again need to review tutorial videos ![]() Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Anti-Lag nVidia missing lights Original map colors Spanish FX_Update_0_0_16_2_ByTheDarkWraith FX_Update_0_0_16_2_UHS_Fix IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting NewUIs_TDC_6_5_1_ByTheDarkWraith Manos Scopes-patch for 16x9 Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith AirTorpedoes TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 NewUIs_TDC_6_5_1_Real_Navigation Church's SHV 1.01 Keyboard Commands v1.1 Church's Compass Dials Mod v2.2 - Option Two Church's NavMap v1.0 - Illyustrator's Version Kriegsmarine Grid Map for MO and TDW UIs by stoianm EQuaTool 01.01 by AvM - double set - Large plus Flat Style AOB slide ruller for TDW UIs and MO by stoianm Critical hits 1.1 Torpedos Old Style Explosions V1.1 SteelViking's Sky Banding Mod Trevally Automated Scripts v0.5 Trevally Harbour & Kiel Canal Pilot v2.5 Trevally Tutorials - All v0.2 (for TDW UI) Trevally TDC Help v2 gap - HD 1 deg Scope Bearing v 1.0 SOAN - ship data SD_MapCourseLine_tiny_arrows_ocred SD_MapLocationNameFix_v1_2 Lite Campaign LC 1.2 Black_Skin_albrecht Nauticalwolf's_Torpedo_Textures_v1.2 Radio_Gramophone_Skin TDC Graphics by Naights v1.0 Patch1_Terrain_harbour_flags_Mod_v1_2_1 Periscope_and_antenna_historical_fix_1.0.2 SH5Lifeboats_2.0 Enhanced FunelSmoke_by HanSolo78 Equipment_Upgrades_Fix_1_2_byTheBeast Das Boot Crew Mod For SH5 German U-Boat Crew Language Pack Grossdeutscher Rundfunk Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 optional scary creaks Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional louder engine sounds Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environment SH5 Sounds V2.1 Depth_Dependent_Hydrophone_1.0.0 SteelViking's Bunker Fixes V1.0 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 |
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#159 |
Navy Seal
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Updated post1 with the new bug fixes
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#160 |
Swabbie
![]() Join Date: Mar 2009
Location: Finland
Posts: 7
Downloads: 27
Uploads: 0
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Hi guys!
According to Sobers(?) campaign starting tutorial I should be able to talk to the sub-upgrade guy and actually take a look at the upgrades and torpedo loadout after applying the modd, but I can't, can you help me? My modlist is as follows and installed in that order: MightyFine Crew Mod 1.2.1 Stock w beards MCCD_1.04_MFCM_1.2.1_compatible German U-Boat Crew Language Pack Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Shallow Waters V2.1 Patch FX_Update_0_0_19_ByTheDarkWraith DBSM_Music_1_0_4 NewUIs_TDC_6_9_0_ByTheDarkWraith Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith Accurate German Flags Das Boot Departure Theme Oh, and it's a Steam version of the game. My guess is the mightyfine crew mod, but i really don't know. Could you help me out?
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![]() -OH SHI..PWRECK! Last edited by Capt. Monroe -FIN-; 05-24-12 at 11:24 AM. |
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#161 |
Black Magic
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#162 |
Nub
![]() Join Date: Nov 2011
Location: China at present
Posts: 3
Downloads: 187
Uploads: 0
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I can get some of the mods to work, thanks for the tips but changing the UI such as dials and TDC nothing. What am I doing wrong. Installing all recommended mods with JGSME, always faced with stock SH5 HUD, nearly bald please help!!!!!!!!!
As far as I know it is NOT the steam version as I was able to patch the SH5.exe as instructed in the patch document |
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#163 | |
Black Magic
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#164 | |
Navy Seal
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You have to do this at the start of each new campaign ![]() |
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#165 | |
Navy Seal
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