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Old 04-24-12, 04:03 PM   #1
0rpheus
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Originally Posted by TheDarkWraith View Post
What's your opinion of the starshells they shoot up? I like em but not sure if everyone else does. I think it adds a new level of realism.
Correct me if I'm wrong, but weren't the starshells/flares part of FX_Update? Are they now in IRAI?

I had to deactivate both flares & starshells on my old rig, as they always caused massive stutter just prior to launch. That said they really do look great, and its certainly authentic - but the performance is the biggest issue, and I've seen a fair few subsimmers posting about deactivating them for that reason.

I've since upgraded GPUs, so if they are in the new IRAI I'll give them a look to see if performance is better on the new card - but it's the performance, not the visuals on the flares that concern most users I think. Only sunk one merchant so far, but will report back when I encounter them
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Old 04-24-12, 04:06 PM   #2
TheDarkWraith
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Originally Posted by 0rpheus View Post
Correct me if I'm wrong, but weren't the starshells/flares part of FX_Update? Are they now in IRAI?
FX_Update had my version of starshells that I made for SH3 that relied upon entries in the unit's .eqp file and an invisible gun. The starshells in IRAI are handled by the game itself - no editing files or anything. I just tell the game fire starshells and it does the rest
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Old 04-24-12, 04:13 PM   #3
libindi
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all the difficulty levels at 1.0


how do i leave all the difficulty levels at 1.0?do i need to edit some files?
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Old 04-24-12, 04:22 PM   #4
TheDarkWraith
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Originally Posted by libindi View Post
all the difficulty levels at 1.0


how do i leave all the difficulty levels at 1.0?do i need to edit some files?
If you leave the values as is (don't edit the init.aix), aka as designed, then everything is as it should be
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Old 04-24-12, 05:54 PM   #5
ADMIRALTIA
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The link to the upgrade to v0.034.1 leads us to the upgrade to v0.030.1
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Old 04-24-12, 06:18 PM   #6
TheDarkWraith
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Originally Posted by ADMIRALTIA View Post
The link to the upgrade to v0.034.1 leads us to the upgrade to v0.030.1
Yep, it's ok. That 'upgrade' is just one file - sim.cfg. This file makes the AI easier to cope with
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Old 04-24-12, 06:46 PM   #7
THE_MASK
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Playing the campaign and western approaches mission in the happy times . Just found one of the biggest escorted convoys i have ever seen in SH5 . Time to test IRAI .
Mods i am using related to IRAI

AI_sub_crew_1_0_1_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_Real_Navigation
Manos Scopes-patch for 16x9
IRAI_0_0_34_ByTheDarkWraith
IRAI_upgrade_to_v_0_0_31
TDW_No_Hydrophone_On_Surface_1_1_0

PS also a good time to test the new bose headphones i bought yesterday .
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Old 04-24-12, 07:22 PM   #8
TheDarkWraith
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Quote:
Originally Posted by sober View Post
Playing the campaign and western approaches mission in the happy times . Just found one of the biggest escorted convoys i have ever seen in SH5 . Time to test IRAI .
Why are you using the upgrade? Have you tried the enemy AI without the upgrade? I find the upgrade makes them WAY too easy to evade/escape from

I'm currently testing v35. Watching the new (again) AI sub behavior to ensure they don't get slaughtered by the ship's gunfire along with some other things
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Old 04-24-12, 07:31 PM   #9
THE_MASK
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Quote:
Originally Posted by TheDarkWraith View Post
Why are you using the upgrade? Have you tried the enemy AI without the upgrade? I find the upgrade makes them WAY too easy to evade/escape from

I'm currently testing v35. Watching the new (again) AI sub behavior to ensure they don't get slaughtered by the ship's gunfire along with some other things
Ok , i wont use the upgrade . I had a ctd so i will send you the Dbgview .
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Old 04-24-12, 06:01 PM   #10
0rpheus
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Quote:
Originally Posted by TheDarkWraith View Post
FX_Update had my version of starshells that I made for SH3 that relied upon entries in the unit's .eqp file and an invisible gun. The starshells in IRAI are handled by the game itself - no editing files or anything. I just tell the game fire starshells and it does the rest

Aha! In that case, I'll report back on the performance as & when I encounter them.
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