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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: May 2011
Posts: 47
Downloads: 81
Uploads: 0
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yea didn't know had to make torpedo bays open. one more question. i know LSH3 uses MEP graphics. but it actually does not look like MEP in game. the water is not the deep blue that i see in MEP3. is there a way to get this enviornmental mod (LSH5.1) for GWX gold? because when i use MEP3 for gwx the water is just too darn blue for my liking.
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#2 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
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This mod is awesome.. I came back to SHIII after many years and jumped right to GWX.. Which saved me last time (saved me meaning I enjoyed it again)
Any tricks or tips anyone can tell me ? what mods should I add to this? or should I just play and enjoy ? |
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#3 | |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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![]() Quote:
maybe have a look at this PDF: http://www.lsh3.com/dl/v5/LSH3_V5.1_...ivation_EN.pdf |
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#4 | |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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![]() Quote:
did you try the ATM-Mods? |
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