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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Watch
![]() Join Date: Mar 2012
Posts: 26
Downloads: 43
Uploads: 0
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I'm a little lost here...
1. How does one add an additional mod to JSGME? 2. In trying and failing to add the colour mod, the game can not load anymore. A clean install later and the same JSGME is blocking GWX from installing. So I'll need to get rid of it first, run GWX and then add mods to JSGME when it comes back with GWX. Does keeping the saved files from the previous install have anything to do with it? Any help much appreciated. |
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#17 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,190
Downloads: 280
Uploads: 0
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Hi Rebel Ok to answer your ?'s 1. Simply drag and drop the unzipped file into JSGME's left window\pane 2. A possible corrupt file? Or if using JSGME, the file has to be JSGME ready ie. no modders name before the install dirs... it must look like this for example.... data/sounds/... Or whatever, NOT, fubarblahblah/data/sounds. If you are clean installing lose all your savegames, and clean your registry, REMEBER TO BACKUP YOUR REGISTRY FIRST !!! Hope this helps shipmate ![]() Bugger almost forgot........ Welcome aboard Kaleun Best regards. Fubar2Niner |
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#18 | |
Chief of the Boat
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#19 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,190
Downloads: 280
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#20 |
Watch
![]() Join Date: Mar 2012
Posts: 26
Downloads: 43
Uploads: 0
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An ambiguous post if ever I've seen one....
![]() The colour mod (unzipped) did not want to be dragged into the left pane but I drag his sorry behind into the MODS folder instead. None of the mods worked but after updating the JSGME to 2.6 they all kicked in, incl the colour one. Ps - Off topic - taking the new install out for sea trials, I ran into a convoy (after losing them twice ![]() ![]() ![]() ![]() Awesome mod!! ![]() Thanks for the help Herren Fubar (+ welcome) and Jimbuna. |
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#21 |
A-ganger
![]() Join Date: Dec 2011
Location: Lorient,France(no,really)
Posts: 79
Downloads: 115
Uploads: 0
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PROTIP:Use silent running because they're probably hearing your dudes loading torpedoes.
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Rohr Eins,Los! |
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#22 | |
Watch
![]() Join Date: Mar 2012
Posts: 26
Downloads: 43
Uploads: 0
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![]() So, I gave up, loaded the tubes, went up sent a Black Swan running with damage and then his relief, a Flower, went to the bottom after a few hairy rounds. My crew is absolutely messed up, red !!! everywhere. Beginner's luck plus reloading saves and one hell of a learning curve. ![]() |
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#23 |
Chief of the Boat
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They can't hear torpedoes being loaded.....try sneaking up on one and turn your gramaphone to full blast whilst actively pinging.
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#24 | |
A-ganger
![]() Join Date: Dec 2011
Location: Lorient,France(no,really)
Posts: 79
Downloads: 115
Uploads: 0
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EDIT:If it's a joke,then I don't get it.
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Rohr Eins,Los! |
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#25 | |
Chief of the Boat
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Try it ![]() |
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#26 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
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You sure?I was testing a few nights ago and they would wander off,switch off SR and they were right back above me.Turn SR on again and vice versa.SR also shuts down the water pumps so its not just torpedo loading/repairs work noise that shuts down.
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#27 | |
Chief of the Boat
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![]() Your noise signature is applicable to what I posted earlier.......start actively pinging the escorts and turn your garamaphone up high. If I'm wrong you can always reload the previous save. |
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#28 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
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Not sure what you mean about pinging the escorts.Did subs have asdic also?
![]() My take is that silent running On/Off switch is the only other factor determining if you will be heard by hydros with the other being keeping rpm low.Silent running means your prevented from repairs,loading torps and pumps stop.I think that gramaphone is like the depth checker ping,meaning no effect in game. |
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#29 | ||
Watch
![]() Join Date: Mar 2012
Posts: 26
Downloads: 43
Uploads: 0
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In real life, I would have thought that any noise, especially radio, pinging, dropping a wrench or loading torpedoes would be a death sentence, especially close to a ticked off escort as diesel subs on silent were the proverbial hole in the water and active pinging was the only real detection threat as I understand it. In the veteran players' opinion, how was the game programmed vs reality? |
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#30 | |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Ahh something to test...I'll try to sneak by silent running but gramaphone blasting away and depth pinging like mad. |
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