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Old 04-08-12, 07:19 PM   #19
Karle94
The Old Man
 
Join Date: Mar 2009
Location: Norseland
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Quote:
Originally Posted by Wisq View Post
Yeah, I guess there's also the problem that stuff like hull damage is considered permanent in SH4, so there's no way to represent "yeah, that hit did a tiny bit of damage but we can easily repair it" for all those DD shots that seemed to do nothing.

Any chance of getting at least one of the visual sensors (Uzo, periscopes) placed somewhere outside the ship where it can be used without staring at an interior wall? I know the ship didn't have any of those, but I can't bring up the recognition manual or get very good magnification outside those views, so IDing ships can be a bit tricky. (Don't really need the stadimeter with radar, but it's a nice bonus too.)

Also, is there anything I need to tweak to get the anti-air reloading correctly at bases? I tried at Darwin, no luck. Maybe they didn't have any ammo in stock for the type of AA gun it uses?

Edit: Never mind the AA thing, I think I just needed to choose the ammo type on the right hand side. Chalk it up to always diving to avoid planes instead of ever actually firing back at them.
You won`t need the rec manual to ID ships. Just sink them.
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Find my mods here:
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http://karle94.blogspot.com/
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