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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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I'll tell you something weird. In SH3 you can use the switches to open all the doors, and I've done so on many ocassions. More than once I've only fired a couple of torpedoes then gone deep. The game doesn't care if the doors are open, but I do. So I'm deeper than 25 meters and start flipping switches to close the doors that were still open only to be told "Too deep to fire torpedoes, Herr Kaleun!"
So you not only can't open the doors if you're too deep, you can't close them again either! ![]() ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#2 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I paged through some of the USN manual provided by SS. Interesting stuff. I noted that it was possible for at least some types of torpedos to be launched down to 200 ft. keel depth. They had to increase the impulse tank pressure to accomplish this. (Check pp 131-132.) Quote:
I'm guessing that the game closes the tubes automaticly at a certain depth. I think this happens in SH 4. |
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