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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jan 2007
Location: Surrey, British Columbia, Canada
Posts: 77
Downloads: 122
Uploads: 0
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Nice, didn't know you worked on GWX. Good job.
Yeah, I fear the later years in the war, but if I'm patient and take my time I think I'll get the hang of it. I was able to install SH3 with Windows 7, but it wouldn't run, it kept giving me this error: This application can be launched with a release version of Miscrosoft Windows 95 OSR2.1/98/ME/NT 4.0/2000/XP/ Server 2003 only. That's exactly what it said too, with the misspelled Microsoft and everything. I don't have auto rollback on, and I haven't tried rolling it back. I guess I could roll it back and then edit the file and start a new career. See if that works. I've reached my download limit with subsim for today ![]() Silent Running question, does the gramophone affect the sound signature that other ships pick up, or is it just heard on the sub? And is NYGM compatible with GWX, or do I have to run them seperately? |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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No the gramaphone isnt heard outside of the sub so your ok with that
I know there are a lot of gramaphone music mods about Jimbuna has a load on his gamefront site - link in his sig Your error message is I believe because of starforce How old is the SH3 disc ? Newer versions already patched to 1.4 and are starforce free There are starforce removal posts around on here which should help as well as links to a no dvd exe http://www.subsim.com/radioroom/showthread.php?t=160118 No GWX and NYGM aren't compatible. 2 separate supermods in their own right. As are LSH5 and WAC. I have 4 installs on my comp - GWX,WAC and LSH as well as a back up stock one - always messing files modding so nice to have a spare All supermods are different in their own ways and worth a play I generally stick with GWX but if I see something I like in one of the others will have a go at porting it over. Best of all worlds then. ![]() |
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#3 |
A-ganger
![]() Join Date: Jan 2007
Location: Surrey, British Columbia, Canada
Posts: 77
Downloads: 122
Uploads: 0
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Thanks, I was able to install my disc version of the game, which I'd much rather use then the steam one. Though I still had the problem with dying as soon as I end a patrol. I started a patrol just to see if I had the amount of ammo I wanted, and I did, but I didn't want to play at the time, so I docked at the base and ended up dying. So I'm doing another fresh install from my dvd. Order of install: SH3, 1.4b Patch, GWX, then SH3 commander. Will know in a little bit if I'm still having the dying problem.
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#4 |
A-ganger
![]() Join Date: Jan 2007
Location: Surrey, British Columbia, Canada
Posts: 77
Downloads: 122
Uploads: 0
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I finally got it to work the way I wanted it to. I have GWX installed and running, SH3 commander installed and running with the no fatigue model, I'm in the Flotilla I want, I've got the amount of ammo I wanted, and I think I've got the renown set up properly as well. I don't know yet because I haven't finished my first patrol. I also changed the difficulty so I have unlimited batteries now, which is one big reason why I got my ass handed to me. I had to surface to charge my batteries.
Just out of curiosity, how long do each of your patrols last and what difficulty settings do you play it on? Or are you even still playing SH3? |
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