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Originally Posted by Arclight
Must admit I'm interested. Played 1 and 2, skipped the spin-offs. Largely because of Ubi keeping on insisting on their ridiculous DRM solution, but they've been somewhat backpedaling on that recently... wonder what they'll stick this one with.
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The spin-offs were fairly good. You can tell Revelations needs more polish(but they did churn it out in only a year, while adding major changes). Revelations also doesn't work properly with wireless controllers and some wired controllers on the PC. Revelations is kind of short(I've put 12ish hours into it and I'm 70% done with the game, just need a few more hours to round it out), and the finale armors and best weapons are a bit easy to get(unlike AC:B and AC:II where they are locked into the story) but if you can find it for cheap, it's worth it(I spent $30 for mine via Amazon).
Anyways news time:
50 things you should know about AC:III
http://kotaku.com/5896386/50-things-...ium=socialflow
http://pc.gamespy.com/pc/assassins-c...1221571p1.html
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Free-running takes on a new meaning once you move outside of the cities. Snow slows down Connor's ground movement speed during the winter months. Trees and cliff faces can be scaled. Animals can be tracked, hunted or trapped, and skinned. This sort of activity won't be a core part of the story, but it does feed into that historical tourist aspect that Hutchinson spoke of.
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Tracking is a big part of hunting, and trapping and baiting as well. The act of picking up on the movements of animals in the world -- there are more than 30 species of land and air creatures -- fits in as part of the Assassin's Creed Eagle Vision mechanic. "You can switch it on and see animal tracks, you can see scratch marks on trees, you can see dung...that sort of stuff," Hutchinson revealed. "By analyzing those, you can get clues as to where they might be and slowly fill out your hunting map."
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The manner in which you hunt makes a difference as well. Killing a bear with buckshot will render the skin of the beast unusable, since it'll be filled with holes. The tools you'll use to make your catch determine what you end up with, though it's not clear yet what use materials collected from hunted animals will have in the game.
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http://www.g4tv.com/games/xbox-360/6...of-revolution/
I hope the hunting of animals isn't an obvious "hand-holding" experience.
All in all, I'm really anticipating III, supposedly they're done, or nearly done with the game, and will spend the next 7 months polishing it so that we get AC3.5 on release.