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Old 03-24-12, 03:09 PM   #1
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
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The mod contains armed merchant ships that allow mission builders to include them in scenarios, thus giving you the pirates. Obviously, with some creative scripting, making Anti-piracy missions is rather easy. I have a few curious ideas, which may evolve into a campaign.

Other fun units include the homemade submarines that cartels have been using to smuggle drugs in. I made a rudimentary mission where I have the Samuel B. Roberts smoke the Cartagena-type drug runner submarine. That tin can is kinda hard to hit, but blows up real good when you do.
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Old 03-25-12, 09:10 AM   #2
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
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Thanks to TLAM, we also have a pirate mothership and several small Iranian boats that would work well as pirate skiffs.



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Last edited by Molon Labe; 03-25-12 at 09:51 AM.
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