![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
|
![]()
The mod contains armed merchant ships that allow mission builders to include them in scenarios, thus giving you the pirates. Obviously, with some creative scripting, making Anti-piracy missions is rather easy. I have a few curious ideas, which may evolve into a campaign.
Other fun units include the homemade submarines that cartels have been using to smuggle drugs in. I made a rudimentary mission where I have the Samuel B. Roberts smoke the Cartagena-type drug runner submarine. That tin can is kinda hard to hit, but blows up real good when you do. ![]() |
![]() |
![]() |
![]() |
#2 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]()
Thanks to TLAM, we also have a pirate mothership and several small Iranian boats that would work well as pirate skiffs.
![]()
__________________
![]() Last edited by Molon Labe; 03-25-12 at 09:51 AM. |
![]() |
![]() |
![]() |
|
|