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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Aug 2003
Location: Bikini Bottom
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I just read the SubSim headline article on Kill Chain (http://www.nationaldefensemagazine.o...c1/sb-navy.htm) and was wondering what Kill Chain can offer that DW cannot?
"“The intent is to make this a multi-mission module, but the initial focus is ASW [anti-submarine warfare],” said Capt. Paul Rosbolt, program manager of ASW at PEO-IWS, which coordinates research, development and procurement of new ASW systems. " and "The PC-based simulation has a man-versus-machine, or artificial intelligence, capability, said Byrne." Talk about inflating you resume.... ![]() "Players can choose to be a tactical action officer or a commanding officer of a ship on the red or blue sides. Or, for analysis work, the simulation can be set to run against itself, said Byrne. " Sounds like DW again. The machine versus machine sounds interesting though. "During a recent games conference in Arlington, Va., Byrne displayed a demonstration depicting three U.S. ships in battle against three Chinese ships. The war-fighting could be viewed via a 2-D display, known as the Naval Tactical Data System, and a 3-D display, in which players can watch the ships being attacked or ride along with the missiles being fired." You don't say.... "The electronics entertainment industry spends roughly 80 percent of its development budget on graphics and 20 percent on realism, said Byrne. To develop “Kill Chain,” the design team flipped the equation, investing 80 percent of its resources in realism. " Hmm...I guess he hasn't played any serious wargames in awhile.... "“How many guys do you think could walk from the bow of a Chinese class destroyer to stern and can talk about all the systems on board? I put a guy in this game, and I make him the CO of that ship, and he’s in battle. By the end of an hour and a half, he’s going to understand what the capabilities in that ship are. And if the next time he plays on the blue side, and he hears that ship on radar, he’s going to remember what’s on that ship. I say, that’s training,” said Byrne." Sans the Chinese ships, DW does the same for $39. :hmm: It sounds to me that KC is just a big-budget government sim that mimicks DW capabilities. ![]() BTW: The Kill Chain contract was for $11.4 million. Out of curiosity, what was the development cost for DW? Also, the article says that: "Upon completion, the simulation will comprise one million lines of code." How does DW stack up? [/url] |
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