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03-14-12, 02:31 AM | #106 |
Seasoned Skipper
Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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I haven´t done any historical reseach just reverted the dates to stock ones.
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Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
03-14-12, 09:07 AM | #107 |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 73
Uploads: 0
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Can anyone help me?
I've finally downloaded and installed the mods I can do the TDC tutorial with no problems but when I go and start a new campaign (Skipping the tutorial) I keep getting a crash as it loads. Here is my mod list: Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Ubisoft\Silent Hunter 5 - Battle of the Atlantic\MODS] Accurate German Flags RemoveLogoIntroTheDarkWraith sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 DarkerNights V2.1 stoianm colored exterior mod v2 (low color) Stock fog SH5 sobers best ever waves V2 SH5 North Atlantic Green 1.1 Small_trees_SH5_V1 sobers see thru wake fix sobers_realistic_underwater_FX2 sobers 3D deck spray mod V7 Window_Lights_Redone_V1 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms. 12.2011 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_9_0_Real_Navigation Manos Scopes-patch for 16x9 IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 TDW_No_Hydrophone_On_Surface_1_1_0 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 OH II Minefield map Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode Stormys DBSM SH5 v1.3 HOTFIX 3 No magic skills v1.5 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) sobers green crew training V3 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fuel Gauge WoGaDi_SteelViking's Interior Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers rusty deck pack SH5 sobers hud sounds V1 SH5 MadMaxs_SH5_Subdiesel AMMO_v1.0_SH5_by_Raven_2012 EQuaTool 01.01 by AvM - Large Style Hospitalship_lights Shadow Improvement ModLR Last edited by eviljezza; 03-14-12 at 11:11 AM. |
03-15-12, 02:55 PM | #108 |
Ace of the deep .
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I had ctds with the last mod order so i changed them back . Just copy the latest mod order and paste to your MEP file . You should be able to change it mid patrol .
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03-15-12, 04:14 PM | #109 |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 73
Uploads: 0
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Yeah just tried it and no ctd.
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03-16-12, 06:47 PM | #110 |
Swabbie
Join Date: Sep 2010
Posts: 8
Downloads: 70
Uploads: 0
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With latest mod list my keyboard shortcuts gone crazy e.g. "T" activates both teleport and radio, M activates Capitan's log (instead of Map). Anyone with the same issue? I don't get it...
*** I've just realized it is: Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3b_For_All that messes up with the keyboard shortcuts... BTW @sober why did u removed Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix from the list? Last edited by KubaM; 03-16-12 at 07:02 PM. |
03-16-12, 07:09 PM | #111 | |
Ace of the deep .
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Quote:
Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3b_For_All |
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03-17-12, 06:36 PM | #112 |
Swabbie
Join Date: Sep 2010
Posts: 8
Downloads: 70
Uploads: 0
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http://www.subsim.com/radioroom/show...+sound+contact
I decided to link it here as it may be the problem with mod's composition. *** The issue with following contacts seems to be caused by TDW_No_Hydrophone_On_Surface_1_1_0 replacing it with IRAI_0_0_30_No_hydrophone_on_surface (like in previous mod lists) eliminates the problem with following contacts Last edited by KubaM; 03-17-12 at 07:00 PM. |
03-18-12, 01:21 PM | #113 | |
Swabbie
Join Date: Sep 2010
Posts: 8
Downloads: 70
Uploads: 0
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Quote:
RemoveLogoIntroTheDarkWraith sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (realistic version) V2.1 stoianm colored exterior mod v2 (low color) Stock fog SH5 sobers best ever waves V2 SH5 North Atlantic Green 1.1 Small_trees_SH5_V1 sobers see thru wake fix sobers_realistic_underwater_FX2 sobers 3D deck spray mod V7 Window_Lights_Redone_V1 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms. 12.2011 No magic skills v1.5 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (german version) AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_9_0_Real_Navigation Manos Scopes-patch for 16x9 IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 IRAI_0_0_30_No_hydrophone_on_surface TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 OH II Minefield map Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode Stormys DBSM SH5 v1.3 HOTFIX 3 sobers green crew training V3 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fuel Gauge WoGaDi_SteelViking's Interior Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers rusty deck pack SH5 sobers hud sounds V1 SH5 MadMaxs_SH5_Subdiesel EQuaTool 01.01 by AvM - Large Style Hospitalship_lights Shadow Improvement ModLR sobers bad weather deck gun V1 SH5 Radio Paris French Music Full Version 1.2 Did I place it properly? BTW Radio Paris French Music Full Version 1.2 is great. |
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03-18-12, 09:51 PM | #114 |
Helmsman
Join Date: Mar 2012
Location: Stockholm, Sweden
Posts: 108
Downloads: 98
Uploads: 0
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TDW SH5Patcher
@Sober: Which changes did you made with the TDW SH5Patcher?
Also, is the keymapping different with this mod list then with the original game? Last edited by PrEZeX; 03-19-12 at 11:35 AM. |
03-19-12, 08:53 PM | #115 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Mod update
Quote:
AI_sub_crew_1_0_2_TheDarkWraith I can not give you any input on mod interference yet. Finally installing mods for SH5 after buying the game 9 months ago. Only played tutorial recently. Have played SH3 and SH4 since their beginnings. Thanks for the hard work. |
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03-19-12, 09:43 PM | #116 |
中国水兵
Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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Mikemike,
If I understand your post correctly, you want to find out how to "zoom" out and in on your NAV map and/or your TAI map. Since, according to your MOD list, you have TDW's MOD, NewUIs_TDC_6_9_0_ByTheDarkWraith, installed then all you have to do is place your pointer over the chosen map and use your mousewheel to scroll back to zoom out or forward to zoom in. Works fine for me and I use a LOGITECH trackball mouse. |
03-20-12, 03:04 AM | #117 |
Bilge Rat
Join Date: Feb 2012
Posts: 1
Downloads: 24
Uploads: 0
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Thank you Sober my game is now complete
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03-20-12, 03:34 AM | #118 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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Quote:
it may be (not shure) that the missing shouts on enemy sightings are related to the fact that the crew sometimes seam to instandly enter hunter/hunted mode after sighting an enemy vessel. the crew is whispering then instead of shouting. If using SDBSM, the crew then also use some kind of Das Boot commentary`s about which are not to much alarming but fitting for a slow sneak in at night times. this is also happening if using SDBSM`s optional always shouting WO mod. (it changes the non "hunter/hunted" voices only) ...the beahavior is differet, sometimes i get a first shouting "vessel" or "smoke on horizon" or "battlegroup sighted" or "destroyer ahead" (depends on vessel and group) callout, but sometimes i only get this much more silent Das Boot commentary`s if the crew ia allready in hunter/hunted mode. there is only one exception if the crew is in panic mode, then the crew is shouting of course. to make it work as it should, it seams we need some kind of delay or sync with the battlestatios command before the crew enter hunter/hunted mode and start whispering, it seams this need changes of the programm code.
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Stormy...... |
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03-20-12, 08:55 PM | #119 |
Bilge Rat
Join Date: Mar 2012
Posts: 1
Downloads: 2
Uploads: 0
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great list
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03-20-12, 09:11 PM | #120 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Quote:
Last edited by Mikemike47; 03-21-12 at 03:56 PM. |
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