SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) | 42 | 52.50% | |
Just the way it is (in parts) | 38 | 47.50% | |
Voters: 80. You may not vote on this poll |
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03-19-12, 07:50 AM | #11 | |
Commander
Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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Quote:
As to your problem with CTDs, I know that this is a known problem at times with "too much happening at once", causing the game to CTD as the computer gets overloaded. One "fix" I've heard of in those few situations where, like Scapa, a whole LOT of things start happening when things start to blow up, is to switch to the Nav Map right after firing the torpedoes and stay there until the targets have sunk. The Nav Map is a good place to hide as it doesn't use near as many resources while still allowing the computer to keep up with what's going on. I use the Nav Map myself when I want to let my graphics card cool down as it apparently treats it like 2D and therefore doesn't do any rendering on it. I hope that makes sense.
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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