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Old 03-18-12, 04:35 PM   #16
krashkart
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I still have all those discs somewhere in the basement.

I'd love to join -- haven't played that game in quite awhile. The only problem I would have is bridging a connection over to the Linux box.
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Old 03-18-12, 06:34 PM   #17
Arclight
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If they could pull it off on 400 MHZ processors, and the budgets that were popular back then, I don't see how an Indie Developer or Simulation company(who usually have high budgets anyways, and high costing games) couldn't produce one.
I'm not talking about end-user resources. Programming AI is difficult.

But yeah, there's some companies that could do it, but just don't for some reason.
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Old 03-20-12, 07:55 AM   #18
Herr-Berbunch
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Found mine buried on a hard drive last night, must've played it a bit as there are a load of mods from ghostrecon.net on it. So anyway, I loaded it up and activated the WWII total mod 'War of Infamy', the weapons and uniforms are reasonably WWII-ish but the surroundings were modern buildings and vehicles.

Lots of other mods to try from that site. I can see a whole load being downloaded this afternoon.
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Old 03-21-12, 11:36 AM   #19
eddie
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Just heard about this concerning GR, don't know what to think about it, haven't seen what it looks like yet.

http://www.kickstarter.com/projects/355932838/crowdsourced-hardcore-tactical-shooter
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Old 03-25-12, 09:05 AM   #20
Nippelspanner
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Ok Folks, next Friday (30.03.) at 1900GMT.
Server IP will be posted shortly before, same for Team Speak, which is a must btw.
GR without coms is...pointless


Hope you´ll join us, we bite!


Advise: Please test your GR if its working flawlessly, so we can avoid hickups. If there are problems, we will try to help of course!
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Old 03-25-12, 09:50 AM   #21
Spike88
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Originally Posted by Nippelspanner View Post
Ok Folks, next Friday (30.03.) at 1900GMT.
Server IP will be posted shortly before, same for Team Speak, which is a must btw.
GR without coms is...pointless


Hope you´ll join us, we bite!


Advise: Please test your GR if its working flawlessly, so we can avoid hickups. If there are problems, we will try to help of course!
Why not use Arc's server?
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Old 03-25-12, 12:55 PM   #22
Nippelspanner
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Because we have our own running 24/7?
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Old 03-25-12, 12:59 PM   #23
Spike88
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Because we have our own running 24/7?
Arc's TS2 and TS3 servers both run 24/7. But okay.
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Old 03-25-12, 02:10 PM   #24
Nippelspanner
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To me, it is kinda logic that we meet on our TS since we "invited" everyone to play. And I didnt know that Arc has multiple TS servers running, he just wrote he could provide a TS if needed. We have one, so its not needed.

But in the end, I dont care about which TS we use, thats not important.
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Old 03-25-12, 02:59 PM   #25
Arclight
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Either works, simply volunteered it since it's there.

If this works out, might I suggest some other titles? SWAT4 and R6 3 come to mind. Tried to get some tactical gaming going a while ago, but it never really took off, though we did play a bit of R6 and SWAT with fairly low number of players (ironically more people showed for Vegas xD).
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Old 03-25-12, 03:10 PM   #26
Nippelspanner
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Funny, my buddy and me spoke about S4 and RvS, we both love those games, but again, lack of players.

Lets hope it works out this time!
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Old 03-25-12, 03:15 PM   #27
Spike88
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Quote:
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Either works, simply volunteered it since it's there.

If this works out, might I suggest some other titles? SWAT4 and R6 3 come to mind. Tried to get some tactical gaming going a while ago, but it never really took off, though we did play a bit of R6 and SWAT with fairly low number of players (ironically more people showed for Vegas xD).

I'm up(down, left, right, and center) for R6 3, and Rainbow Six Vegas(1 or 2). Although I call dibs on Sniper role(in the event that we need one)

I really need to re-read Rainbow Six, but I'm still working through Hunt for the Red October.
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Old 03-30-12, 08:05 AM   #28
Nippelspanner
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Installed RvS as well, we my need it.
The TS for tonight is: 95.156.229.183 no password

Crapshoot, my buddy, may join slightly later due to virtual ATC duties.
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Old 03-30-12, 12:28 PM   #29
Arclight
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So that's 1.5 hours from now right?
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Old 03-30-12, 12:31 PM   #30
Nippelspanner
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Correct!
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